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setvalue

eisclimber edited this page Apr 4, 2026 · 1 revision

CircularDescriptor.SetValue(Vector2,float)

Method in CircularDescriptor

Summary

Sets the value based on the direction and magnitude provided.

public virtual void SetValue(Vector2 direction, float magnitude)

Parameters

Name Description
UnityEngine.Vector2 direction Direction to point too.
float magnitude Magnitude of the value.

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