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onmaxvalue

eisclimber edited this page Apr 4, 2026 · 1 revision

ValueDescriptor.OnMaxValue

Field in ValueDescriptor<V>

Summary

Emitted when the value is changed to a max value.

Be careful when using this event without snapping enabled as can get called multiple times while grabbing. A threshold value modified (i.e. Float01ThresholdModifier ) might be more appropriate in these cases.

public UnityEvent<V> OnMaxValue;

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