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pokeuihapticfeedback

eisclimber edited this page Apr 4, 2026 · 1 revision

PokeUiHapticFeedback

Class in ExPresSXR.Interaction.Feedback

Inherits from UnityEngine.MonoBehaviour

Summary

Allows providing haptic feedback during poke interaction.

public class PokeUiHapticFeedback : MonoBehaviour

Properties

Name Description
HapticImpulsePlayer The HapticImpulsePlayer component to use to play haptic impulses.
PlaySelectEntered Whether to play a haptic impulse when the interactor starts selecting an interactable.
PlaySelectExited Whether to play a haptic impulse when the interactor starts selecting an interactable.
UiHoverEnteredData The haptic impulse to play when the interactor starts selecting an interactable.
UiHoverExitedData The haptic impulse to play when the interactor starts selecting an interactable.

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