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areaofinterest

eisclimber edited this page Apr 4, 2026 · 1 revision

AreaOfInterest

Class in ExPresSXR.Experimentation.EyeTracking

Inherits from UnityEngine.MonoBehaviour

Summary

Represents an area of interest that can be a target of an AreaOfInteresRay. Has an ID for identification. Requires a 'Collider'-Component.

public class AreaOfInterest : MonoBehaviour

Fields

Name Description
DEFAULT_AOI_LAYER Default collision layer to be used.

Properties

Name Description
AoiId Identifier for the AOI. If empty will be set to a GUID with a AOI_ prefix.
AoiLayer Collision Layer to be used for determining AOI collisions. Should be the same as the GameObjects layer.

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