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Singular In-Game Unit
proposalThe issue is proposed to be discussedThe issue is proposed to be discussedtbaThis issue will be announced with more detailsThis issue will be announced with more detailsStatus: Open.#8 In EmpatiLab/SoulBender;Dynamically created items
proposalThe issue is proposed to be discussedThe issue is proposed to be discussedtbaThis issue will be announced with more detailsThis issue will be announced with more detailsStatus: Open.#7 In EmpatiLab/SoulBender;Dynamic but predictable NPCs
proposalThe issue is proposed to be discussedThe issue is proposed to be discussedtbaThis issue will be announced with more detailsThis issue will be announced with more detailsStatus: Open.#6 In EmpatiLab/SoulBender;Family, Death, Child and Inheritance System
proposalThe issue is proposed to be discussedThe issue is proposed to be discussedtbaThis issue will be announced with more detailsThis issue will be announced with more detailsStatus: Open.#5 In EmpatiLab/SoulBender;2D Tile based maps
proposalThe issue is proposed to be discussedThe issue is proposed to be discussedtbaThis issue will be announced with more detailsThis issue will be announced with more detailsStatus: Open.#4 In EmpatiLab/SoulBender;Experience (EXP) / Stats proposal
proposalThe issue is proposed to be discussedThe issue is proposed to be discussedtbaThis issue will be announced with more detailsThis issue will be announced with more detailsStatus: Open.#3 In EmpatiLab/SoulBender;Gamer-based Quest System
proposalThe issue is proposed to be discussedThe issue is proposed to be discussedtbaThis issue will be announced with more detailsThis issue will be announced with more detailsStatus: Open.#2 In EmpatiLab/SoulBender;In-game scripting proposal
proposalThe issue is proposed to be discussedThe issue is proposed to be discussedtbaThis issue will be announced with more detailsThis issue will be announced with more detailsStatus: Open.#1 In EmpatiLab/SoulBender;