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SoulBender should have a tile based 2d map system so that we can create maps easily by using png like formats. There are many formats to also insert collision detection inside maps.
Why it's proposed?
The benefit of this feature is easily creating maps, making dynamic world creation possible and finding materials without much effort.
Context
[please deeply explain the topic by giving examples and necessary background knowledge for everybody to understand]
Visual Attachments
[if available, include your visuals with ### heading and add a single line explanation what the visual represents]
Resources
[please provide us resources to make us understand the topic deeply at least 1 needed]
What's proposed?
SoulBender should have a tile based 2d map system so that we can create maps easily by using png like formats. There are many formats to also insert collision detection inside maps.
Why it's proposed?
The benefit of this feature is easily creating maps, making dynamic world creation possible and finding materials without much effort.
Context
[please deeply explain the topic by giving examples and necessary background knowledge for everybody to understand]
Visual Attachments
[if available, include your visuals with ### heading and add a single line explanation what the visual represents]
Resources
[please provide us resources to make us understand the topic deeply at least 1 needed]