50-100% DLAA/Neural Rendering work-resolution control for D3D11, Vulkan/DXVK, OpenGL, and wrapped D3D9 in 32/64-bit games.
windows opengl vulkan d3d11 d3d9 reshade dxvk dlss resolution-scaling neural-rendering graphics-modding adjustable-resolution
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Updated
Aug 31, 2026 - C++