reshade
Here are 162 public repositories matching this topic...
DLSS 5 Neural Rendering in DirectX 11 and Vulkan games, and optionally in games with no DLSS via NVIDIA Optical Flow (lower quality). A ReShade add-on.
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Sep 9, 2026 - C++
Enhance your Genshin Impact experience with the Stella Mod! Unlock safe features like ReShade graphical upgrades, custom shaders, and FPS boost for smoother, more vibrant gameplay. Dive into Teyvat's beauty like never before!
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Sep 8, 2026 - C#
Universal Steam-style Game Center & 1-Click Neural DLSS 5 Injector for ALL PC Games (DX11/DX12/Vulkan) & All NVIDIA GeForce RTX 20, 30, 40 & 50 Series. Featuring 100% Native DLAA Feeder Mode, OptiScaler Bridge & Direct Injection.
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Sep 6, 2026 - HLSL
Effects created for ReShade
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Aug 13, 2023 - HLSL
A drop-in patch for ReShade installations with presets, shaders and fixes from all around the Final Fantasy XIV community and beyond
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May 24, 2026 - HLSL
ReShade plugin for Steam Deck - Enhanced version with improved shader and game management.
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Dec 6, 2025 - Python
A generic post-processing injector for games and video software.
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Jan 8, 2023 - C++
Previously known as Super Look Up Tables
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Jun 13, 2026 - HLSL
A ReShade-compatible Vulkan post-processing layer for Linux
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Sep 9, 2026 - C++
v0.17.0 - Experimental Windows video player for DLSS 5-style neural rendering on any RTX GPU (GeForce RTX 20-50, universal 310.8.SF-v2 runtime; verified on RTX 4080 SUPER and RTX 5090): pipelined export at 2.3x, render behind live playback, original/neural comparison, per-GPU keep-up forecast, DLSS upscaling. Local files and YouTube. C++20 / D3D12.
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Sep 9, 2026 - C++
Image and video processing shaders for ReShade.
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Sep 9, 2026 - HLSL
Shader suit for game photography
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Nov 17, 2024 - HLSL
DLSS MFG on Ada — unlocks 3x/4x/6x frame generation on RTX 40-series cards and corrects the temporal midpoint. In-memory only.
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Sep 2, 2026 - C++
Python hook for ReShade processing
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Mar 25, 2023 - C++
Gamma-correct filmic tonemapping shaders for ReShade
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Oct 22, 2017 - HLSL
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