Tweakable CRT shader for web canvas
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Updated
Jan 12, 2026 - JavaScript
Tweakable CRT shader for web canvas
Turn your Mac into a retro computer: real-time CRT/retro shaders and classic desktop themes (Mac OS 9, Windows XP, BeOS and more), as a macOS menu-bar app.
Native macOS app for streaming, viewing, and controlling your Commodore 64 Ultimate device with real-time CRT shader effects.
Motion clarity CRT simulation using multi-stage Fibonacci-weighted exponential phosphor decay — an extended BFI approach with richer persistence curves than simple black frame techniques. Gamma-space processing, Voodoo2 16-bit quantization and Bayer dithering, adjustable scanlines. Optimized for consistent performance across hardware. MIT license.
Resolution-aware CRT scanline presets for Omarchy's Display panel
Modernized fork of NewPixie CRT with user controls, straight screen and Natural Vision mode. Fixes common complaints while preserving the authentic look.
BMAD end-to-end practice + a museum-grade browser homage to the 1978 Taito arcade — WebGL2 CRT shader, AudioWorklet chip-synth, ROM-cited gameplay
Test project for Godot 4.5.1, terminal-type display with CRT shader representing the flight computer of a space ship. Simulated movement along Godot's default axes in simulated 3D space. The entire thing is AISlop code, big shoutout to Claude for doing practically everything. Reproduce this project at your leisure.
Super Modulation - Desktop | Support Page & Issue tracker
Terminal time machine for Ghostty — 30 interactive computing eras (1940s Enigma to Windows 98), CRT shaders, and the Matrix (1999) as home base
A procedurally-drawn 1993 PC with a simulated CRT that boots a DOS prompt and runs natively-ported DOS games, no emulation, no raster art. Active development.
A pong recreation with CRT shaders using the love2d framework.
A tool for adding CRT Shaders into images
Aperture grille CRT shader for DuckStation
Native Windows modernization layer for Heimdall 2 (1994)
Unofficial Windows 11 modernization and compatibility host for the 1994 PC CD release of Theme Park.
Post-apocalyptic Pip-Boy phosphor terminal theme — Starship prompt + Ghostty palette + CRT shader (scanlines, curvature, bloom). Inspired by Fallout, fan-made.
Native video/audio player that renders anything as live coloured ASCII art on the GPU, with an optional CRT screen (curvature, shadow mask, scanlines, bloom, afterglow) and ffmpeg audio visualisers. libmpv + PyQt6.
Geometric roguelike tower defense in Lua on the Usagi engine: primitive-shape visuals, route drafting, resonance builds, boss arenas, meta-progression, replay verification, and deterministic smoke tests.
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