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Locators

Alun edited this page Apr 28, 2025 · 1 revision

Editing Textures

Locators are used in-game to place thing that are not present inside of the model. This could range from weapons, to attachments even down to particle effects.

Editing

You can edit the transformation of a locator just by editing a few values.

  • Locator Parent - The bone index that the locator will be parented to.
  • Locator Translation - The position of the locator.
  • Locator Rotation - The rotation of the locator (these values may be subject to gimble lock).
  • Locator Scale - The scale of the locator.

Exporting & Replacing Locators

You can export and replace a locator to and from a *.bloc file to transfer locator properties. To do this click Triple Dot Button and then click the relevant option. Ctrl+E will export and Ctrl+R will replace. You can also drop a *.bloc file onto the program to replace it.

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