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Editing

Alun edited this page Apr 28, 2025 · 3 revisions

Model Editing

Model editing is the staple of BactaTank Classic and is what it does best, you can edit a lot of attributes inside of the model file and we will detail exactly what you can do.

Editable Attributes Quick Overview

  • Textures - Images that get displayed onto meshes.
  • Materials - How the mesh should look in-game, setting textures and much more.
  • Meshes - The 3D objects.
  • Locators - Positions relating to bones for extra in-game placements.

Note

Hard limits exist within the file format causing adding or removing attributes not possible. You can find out more here.

Viewable Attributes

  • Bones - Bones (also sometimes referred to as an armature, skeleton or rig) are what the meshes bind to for animations.
  • Layers - In-game system for rendering and LoD.

Note

Hard limits exist within the file format causing editing these attributes complex, and are not editable just yet.

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