A comprehensive development framework and logic starter for building, testing, and deploying high-performance AI bots within the RLBot ecosystem.
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Updated
May 31, 2026 - C#
A comprehensive development framework and logic starter for building, testing, and deploying high-performance AI bots within the RLBot ecosystem.
Example of a Rocket League bot implemented in C#
Rust implementation Rocket League's ball physics
Rocket League bot made with the RLBot framework
Big thanks to ddthj/GoslingUtils for the basis of VirxERLU. However, VirxERLU improves upon many things. This includes pathfinding, shot validation, and aerials. It also adds many things, like support for TMCP and a GUI for debugging.
Bots for Rocket League using the RLBot framework.
A Rust library for simulating Rocket League games at maximum efficiency
Expert open net miss bot for Rocket League
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