Vulkan terrain renderer with GPU erosion. Currently features procedural terrain, 1M-droplet hydraulic erosion, and smart texture blending. More coming: infinite worlds, vegetation, water, clouds. Built from scratch — follow the journey!
learning gamedev cpp procedural-generation gpu graphics rendering vulkan terrain-generation personal-project compute-shader real-time-rendering erosion-simulation hydraulics-erosion
-
Updated
Sep 25, 2026 - C++