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emergent-gameplay

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“一个法术构筑引擎,玩家通过咒语来编织魔法,而非使用预设法术。每个法术都由自然语言输入,由轻量化LLM解析出的组合元素(实体 × 元素 × 动作)构建而成,在浏览器中产生出组合式的魔法效果。”

  • Updated Jun 1, 2026
  • TypeScript

Sentient NPC Architecture (SNA) is a technical design framework for open-world games, life simulators, and RPGs that seeks to bridge the gap between deep systemic simulation (RimWorld, The Sims, Red Dead Redemption 2) and generative agents based on language models (Smallville, Project Sid), while ensuring high CPU/GPU efficiency.

  • Updated Sep 30, 2026

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