Skip to content
#

behavioral-lod

Here is 1 public repository matching this topic...

Sentient NPC Architecture (SNA) is a technical design framework for open-world games, life simulators, and RPGs that seeks to bridge the gap between deep systemic simulation (RimWorld, The Sims, Red Dead Redemption 2) and generative agents based on language models (Smallville, Project Sid), while ensuring high CPU/GPU efficiency.

  • Updated Sep 30, 2026

Add this topic to your repo

To associate your repository with the behavioral-lod topic, visit your repo's landing page and select "manage topics."

Learn more