A simple kinetic simulator for Unity, you can use it to simulate hair/tail/breast/skirt and other soft objects
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Updated
Nov 8, 2023 - C#
A simple kinetic simulator for Unity, you can use it to simulate hair/tail/breast/skirt and other soft objects
Unity Editor script that prepares a VRM avatar (e.g. from VRoid Studio) for use as a Beat Saber custom avatar: builds the tracking target hierarchy, adds AvatarDescriptor/VRIK/DynamicBone, and remaps materials to Beat Saber shaders.
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