Update LoadObjectData to generate MikkTSpace tangents and simplify ObjectToD3DVertList - #40
Update LoadObjectData to generate MikkTSpace tangents and simplify ObjectToD3DVertList#40moonwho101 wants to merge 2 commits into
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Co-authored-by: moonwho101 <90150577+moonwho101@users.noreply.github.com>
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Co-authored-by: moonwho101 <90150577+moonwho101@users.noreply.github.com>
Added ComputeObDataNormals using MikkTSpace in ProcessModel.cpp and updated CLoadWorld::LoadObjectData in LoadWorld.cpp to generate and store MikkTSpace tangent spaces in obdata at load time. Refactored ObjectToD3DVertList to remove redundant intermediate arrays and transform vertex position, texture coordinates, normals, and tangents directly from obdata.
PR created automatically by Jules for task 199700106468598252 started by @moonwho101