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#Tue Mar 17 22:20:35 MDT 2026
gradle.version=8.1.1
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1 change: 1 addition & 0 deletions Git Redundancy - Delete me!
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# Fork check - Love, CephaoftheDromes
247 changes: 48 additions & 199 deletions build.gradle
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buildscript {
repositories {
// These repositories are only for Gradle plugins, put any other repositories in the repository block further below
maven { url = 'https://maven.minecraftforge.net' }
mavenCentral()
}
dependencies {
classpath group: 'net.minecraftforge.gradle', name: 'ForgeGradle', version: '5.1.+', changing: true
}
}
// Only edit below this line, the above code adds and enables the necessary things for Forge to be setup.
plugins {
id 'java'
id 'eclipse'
id 'idea'
id 'maven-publish'
id 'net.minecraftforge.gradle' version '5.1.+'
id 'net.minecraftforge.gradle' version '[6.0,6.2)'
id 'org.spongepowered.mixin' version '0.7.+'
id 'maven-publish'
}

archivesBaseName = project.archives_base_name
version = project.mod_version
group = project.maven_group
base { archivesName = project.archives_base_name + '-forge' }

// Mojang ships Java 17 to end users in 1.18+, so your mod should target Java 17.
java.toolchain.languageVersion = JavaLanguageVersion.of(17)
java {
toolchain.languageVersion = JavaLanguageVersion.of(17)
withSourcesJar()
}

println "Java: ${System.getProperty 'java.version'}, JVM: ${System.getProperty 'java.vm.version'} (${System.getProperty 'java.vendor'}), Arch: ${System.getProperty 'os.arch'}"
minecraft {
// The mappings can be changed at any time and must be in the following format.
// Channel: Version:
// official MCVersion Official field/method names from Mojang mapping files
// parchment YYYY.MM.DD-MCVersion Open community-sourced parameter names and javadocs layered on top of official
//
// You must be aware of the Mojang license when using the 'official' or 'parchment' mappings.
// See more information here: https://github.com/MinecraftForge/MCPConfig/blob/master/Mojang.md
//
// Parchment is an unofficial project maintained by ParchmentMC, separate from MinecraftForge
// Additional setup is needed to use their mappings: https://github.com/ParchmentMC/Parchment/wiki/Getting-Started
//
// Use non-default mappings at your own risk. They may not always work.
// Simply re-run your setup task after changing the mappings to update your workspace.
mappings channel: 'official', version: '1.20.1'

// accessTransformer = file('src/main/resources/META-INF/accesstransformer.cfg') // Currently, this location cannot be changed from the default.
accessTransformer = file('src/main/resources/META-INF/accesstransformer.cfg')

// Default run configurations.
// These can be tweaked, removed, or duplicated as needed.
runs {
client {
workingDirectory project.file('run')

// Recommended logging data for a userdev environment
// The markers can be added/remove as needed separated by commas.
// "SCAN": For mods scan.
// "REGISTRIES": For firing of registry events.
// "REGISTRYDUMP": For getting the contents of all registries.
property 'forge.logging.markers', 'REGISTRIES'

// Recommended logging level for the console
// You can set various levels here.
// Please read: https://stackoverflow.com/questions/2031163/when-to-use-the-different-log-levels
property 'forge.logging.console.level', 'debug'

// Comma-separated list of namespaces to load gametests from. Empty = all namespaces.
property 'forge.enabledGameTestNamespaces', 'playercollars'

mods {
playercollars {
source sourceSets.main
}
}
property 'mixin.env.remapRefMap', 'true'
property 'mixin.env.refMapRemappingFile', "${projectDir}/build/createSrgToMcp/output.srg"
mods { playercollars { source sourceSets.main } }
}

server {
workingDirectory project.file('run')

property 'forge.logging.markers', 'REGISTRIES'

property 'forge.logging.console.level', 'debug'

// Comma-separated list of namespaces to load gametests from. Empty = all namespaces.
property 'forge.enabledGameTestNamespaces', 'playercollars'

mods {
playercollars {
source sourceSets.main
}
}
}

// This run config launches GameTestServer and runs all registered gametests, then exits.
// By default, the server will crash when no gametests are provided.
// The gametest system is also enabled by default for other run configs under the /test command.
gameTestServer {
workingDirectory project.file('run')

// Recommended logging data for a userdev environment
// The markers can be added/remove as needed separated by commas.
// "SCAN": For mods scan.
// "REGISTRIES": For firing of registry events.
// "REGISTRYDUMP": For getting the contents of all registries.
property 'forge.logging.markers', 'REGISTRIES'

// Recommended logging level for the console
// You can set various levels here.
// Please read: https://stackoverflow.com/questions/2031163/when-to-use-the-different-log-levels
property 'forge.logging.console.level', 'debug'

// Comma-separated list of namespaces to load gametests from. Empty = all namespaces.
property 'forge.enabledGameTestNamespaces', 'playercollars'

mods {
playercollars {
source sourceSets.main
}
}
}

data {
workingDirectory project.file('run')

property 'forge.logging.markers', 'REGISTRIES'

property 'forge.logging.console.level', 'debug'

// Specify the modid for data generation, where to output the resulting resource, and where to look for existing resources.
args '--mod', 'playercollars', '--all', '--output', file('src/generated/resources/'), '--existing', file('src/main/resources/')

mods {
playercollars {
source sourceSets.main
}
}
property 'mixin.env.remapRefMap', 'true'
property 'mixin.env.refMapRemappingFile', "${projectDir}/build/createSrgToMcp/output.srg"
mods { playercollars { source sourceSets.main } }
}
}
}

// Include resources generated by data generators.
sourceSets.main.resources {
srcDir 'src/generated/resources'
mixin {
add sourceSets.main, 'playercollars.refmap.json'
config 'playercollars.leashplayers.mixins.json'
config 'playercollars.mixins.json'
}

repositories {
// Put repositories for dependencies here
// ForgeGradle automatically adds the Forge maven and Maven Central for you

// If you have mod jar dependencies in ./libs, you can declare them as a repository like so:
// flatDir {
// dir 'libs'
// }
maven {
url "https://cursemaven.com"
content {
includeGroup "curse.maven"
}
}
maven { url = "https://maven.terraformersmc.com/" }
maven {
// location of the maven that hosts JEI files before January 2023
name = "Progwml6's maven"
url = "https://dvs1.progwml6.com/files/maven/"
}
maven {
// location of the maven that hosts JEI files since January 2023
name = "Jared's maven"
url = "https://maven.blamejared.com/"
}
mavenCentral()
maven { name = 'CurseMaven'; url = 'https://cursemaven.com' }
maven { name = 'Ldtteam'; url = 'https://ldtteam.jfrog.io/artifactory/patchworkmc-maven/' }
maven { name = 'Jared'; url = 'https://maven.blamejared.com' }
maven {
// location of a maven mirror for JEI files, as a fallback
name = "ModMaven"
url = "https://modmaven.dev"
name = 'ModMaven'
url = 'https://modmaven.dev'
}
maven { name = 'Kotlin for Forge'; url = 'https://thedarkcolour.github.io/KotlinForForge/' }
// Curios
maven { url = 'https://maven.theillusivec4.top/' }
}

dependencies {
// Specify the version of Minecraft to use. If this is any group other than 'net.minecraft', it is assumed
// that the dep is a ForgeGradle 'patcher' dependency, and its patches will be applied.
// The userdev artifact is a special name and will get all sorts of transformations applied to it.
minecraft 'net.minecraftforge:forge:1.20.1-47.3.0'
minecraft "net.minecraftforge:forge:1.20.1-47.3.0"

annotationProcessor 'org.spongepowered:mixin:0.8.5:processor'

// Real mod deobf dependency examples - these get remapped to your current mappings
// compileOnly fg.deobf("mezz.jei:jei-${mc_version}:${jei_version}:api") // Adds JEI API as a compile dependency
// runtimeOnly fg.deobf("mezz.jei:jei-${mc_version}:${jei_version}") // Adds the full JEI mod as a runtime dependency
// implementation fg.deobf("com.tterrag.registrate:Registrate:MC${mc_version}-${registrate_version}") // Adds registrate as a dependency
// Curios (Forge equivalent of Trinkets)
compileOnly fg.deobf("top.theillusivec4.curios:curios-forge:5.9.1+1.20.1:api")
runtimeOnly fg.deobf("top.theillusivec4.curios:curios-forge:5.9.1+1.20.1")

// Examples using mod jars from ./libs
// implementation fg.deobf("blank:coolmod-${mc_version}:${coolmod_version}")
// MixinExtras (bundled via Forge 47.1+, but adding explicitly for safety)
annotationProcessor 'org.spongepowered:mixin:0.8.5:processor'

// For more info...
// http://www.gradle.org/docs/current/userguide/artifact_dependencies_tutorial.html
// http://www.gradle.org/docs/current/userguide/dependency_management.html
implementation fg.deobf("curse.maven:curios-309927:5367944")
runtimeOnly fg.deobf("curse.maven:geckolib-388172:5460309")
implementation fg.deobf("curse.maven:kawaii-dishes-694309:4701259")
}

compileOnly "mezz.jei:jei-1.20.1-common-api:15.3.0.8"
compileOnly "mezz.jei:jei-1.20.1-forge-api:15.3.0.8"
// at runtime, use the full JEI jar
runtimeOnly fg.deobf("mezz.jei:jei-1.20.1-forge:15.3.0.8")
processResources {
inputs.property 'version', project.version
filesMatching('META-INF/mods.toml') { expand version: project.version }
}

mixin {
add sourceSets.main, "playercollars.mixins.refmap.json"
config "playercollars.mixins.json"
config "playercollars.mixins.compat.json"
tasks.withType(JavaCompile).configureEach {
it.options.encoding = 'UTF-8'
it.options.release = 17
}

// Example for how to get properties into the manifest for reading at runtime.
jar {
manifest {
attributes([
"Specification-Title" : project.name,
"Specification-Vendor" : "jlortiz",
"Specification-Version" : mod_version,
"Implementation-Title" : project.name,
"Implementation-Version" : mod_version,
"Implementation-Vendor" : "jlortiz",
"Implementation-Timestamp": new Date().format("yyyy-MM-dd'T'HH:mm:ssZ"),
"Automatic-Module-Name": "playercollars"
])
}
manifest { attributes(['MixinConfigs': 'playercollars.leashplayers.mixins.json,playercollars.mixins.json']) }
from('LICENSE') { rename { "${it}_${project.base.archivesName.get()}" } }
finalizedBy 'reobfJar'
}

// Example configuration to allow publishing using the maven-publish plugin
// This is the preferred method to reobfuscate your jar file
jar.finalizedBy('reobfJar')
// However if you are in a multi-project build, dev time needs unobfed jar files, so you can delay the obfuscation until publishing by doing
// publish.dependsOn('reobfJar')

publishing {
publications {
mavenJava(MavenPublication) {
artifact jar
}
}
repositories {
maven {
url "file://${project.projectDir}/mcmodsrepo"
sourceSets {
main {
resources {
srcDirs += ['src/main/generated']
exclude '.cache/**'
}
}
}

tasks.withType(JavaCompile).configureEach {
options.encoding = 'UTF-8' // Use the UTF-8 charset for Java compilation
}
11 changes: 5 additions & 6 deletions gradle.properties
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# Sets default memory used for gradle commands. Can be overridden by user or command line properties.
# This is required to provide enough memory for the Minecraft decompilation process.
org.gradle.jvmargs=-Xmx3G
org.gradle.parallel=true

# Mod Properties
mod_version = 1.2.6+1.20.1
maven_group = org.jlortiz
archives_base_name = PlayerCollars
minecraft_version=1.20.1
mod_version=1.6.0+1.20.1
maven_group=org.jlortiz
archives_base_name=PlayerCollars
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