Data-driven software engineer working across DevSecOps tooling, automotive telemetry, and game development. I bridge low-level hardware interfaces with real-time data architectures and immersive simulations, applying strict systems programming methodologies and applied machine learning where relevant.
Having participated in Datathons, I leverage data analytics alongside secure software design to connect mechanical engineering, systems programming, and interactive media.
Primary Languages: TypeScript · C# · .NET · Python
Engines: Unity · Unreal Engine
Domains: DevSecOps · OBD1/OBD2 Telemetry · Desktop Tools · 2D/3D Simulation
| 🛡️ DevSecOps & CLI | 🏎️ Auto Telemetry | 🖥️ Desktop Tools | 🕹️ Game Development |
|---|---|---|---|
| Static analysis, Git hooks, credential auditing | OBD2 communication, real-time ECU data mapping | .NET 8, WinForms, GDI+ rendering | Unity, Unreal Engine, physics & 3D systems |

