A Final Fantasy XI survivors-like for Windows PC, built in Godot 4. You move and your character fights by itself, Vampire Survivors style, across Vana'diel with real FFXI jobs, weapon skills, monsters and gear. Models, animations and zones load straight from your own FFXI install.
- Real FFXI assets, read from your install. The game reads the Mithra warrior (starter gear, Bronze Sword), Land and Stag Crab hordes (normal, elite and boss tiers) and the Valkurm Dunes zone from the player's own FFXI install, read-only, and caches them as Godot scenes. No game files ship with this repo.
- Movement-only combat. Auto-attacks, TP, Fast Blade and skillchains run automatically on a deterministic 60 Hz simulation. Damage formulas are re-derived from public FFXI documentation and the LandSandBoat server rules, each with its source cited.
- Gil and treasure coffers. Kills drop gil. Coffers spawn on the map or drop from monsters (always from bosses), and you spend gil to open them for equipment, level-ups, a magnet, timed buffs (Haste, Protect, Berserk, Regen) or passive boosts.
- Full item catalog. 88,828 source rows across 40 kinds (items, spells, weapon skills, job abilities, monsters, zones and more) as typed, hash-pinned data.
- 120+ fps target. Horde benchmarks run at 4K; 128 crabs measure about 4-5 ms per frame at the 99th percentile.
Early development. One job (Warrior), one zone (Valkurm Dunes) and one monster family so far. More jobs, monsters, Sturdy Pyxis chest colors and Fields of Valor style quest books are in progress.
- Windows 10/11
- Godot 4.7.2 (the console build for the headless tests)
- A legal Final Fantasy XI PC install for the real models and zones. Without one, the game runs with placeholder shapes.
Open games/vanadiel-survivors/pc-native/project.godot in Godot 4.7.2 and press Play. Controls: WASD or left stick to move, right mouse drag or right stick to orbit, mouse wheel to zoom, Esc or Start to pause.
From games/vanadiel-survivors/pc-native in PowerShell, with the Godot console build on PATH:
.\tests\run_tests.ps1 # every headless suite, one Godot at a time
.\tests\run_tests.ps1 -Only chestsgames/vanadiel-survivors/pc-native/: the Godot game (scripts, scenes, content, tests, tools)games/vanadiel-survivors/content/,scripts/,src/: the earlier browser prototype and its source data pipeline, kept as the reference the Godot catalog is checked against
- FFXI DAT readers are ported from xi-model-viewer (GPL-3.0).
- Combat formulas are re-derived from the LandSandBoat server rules (GPL-3.0) and BG Wiki, cited per value. No server code is copied.
- Item, spell and ability tables come from the Windower resource tables.
GPL-3.0, because the DAT readers are ported from GPL-3.0 code.
FINAL FANTASY XI is a registered trademark of Square Enix. This is an unofficial fan project, not affiliated with or endorsed by Square Enix. It ships no Square Enix game files; you need your own FFXI install.
Free hobby project. If it helps you, you can buy me a coffee on Ko-fi. Thank you!


