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Xenphis
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Core/Items: Skip calculating durability and spell charges sell price …
Windows x64
#75:
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Core/Spells: Send the appropriate SpellCastResult error when a spell …
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#74:
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Core/Unit: modernize some pointers and arrays in unit class (#29104)
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#73:
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Core/Player: Modernize some pointers and arrays in player class (#29098)
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#72:
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Core/Maps: implement LIQUID_MAP_OCEAN_FLOOR to identify units that ar…
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Core/Maps: implement LIQUID_MAP_OCEAN_FLOOR to identify units that ar…
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#70:
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Scripts: Remove unneccessary DoublePosition from AreaBoundary
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CI/GitHub: Update actions versions
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Scripts/Misc: Remove unneccessary GameObjectActions casts
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Core/Utils: Added helper function to make creating unique_ptr with cu…
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Core/Misc: Rename LinkedListHead insertion functions to push_back/pus…
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Core/Misc: Rename LinkedListHead insertion functions to push_back/pus…
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Maps: reduce some differences with master branch
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Core/DataStores: Replace MapDifficulty structure with full MapDifficu…
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Core/Spells: Rename SpellAttr1 to use official attribute names
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Core/Spells: Rename SpellAttr0 to use official attribute names
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#60:
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Core/Companion: fix combat assist
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Core/Companion: fix combat assist
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#58:
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Core/Companion: fix combat assist
Windows x64
#57:
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Comanion: fix combat assist
Windows x64
#56:
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Script: fix missing include
Windows x64
#55:
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DB: fix recent world state commits
Windows x64
#54:
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Core/AI: initial companion system
Windows x64
#53:
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Core/WorldStates: Allow multiple map ids for world states
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Core/World: implement database support for default map and realm wide…
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