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Frequently Asked Questions
ADB is active, but the scrcpy video/control path has not reached its working state. Check session parameters, scrcpy-server startup, and whether the target accepts the selected display configuration.
Application-level Android support for the complete mDNS pairing flow is limited. The pairing-code path is generally more reliable.
Yes. The current connection code normalizes IPv6 addresses and ports.
The system can reclaim the display Surface more readily in normal mode. Use full-screen mode when background retention is required.
It displays a dynamic snapshot with icons, memory, grouping, and child-process expansion rather than a static app list.
Game mode no longer hides it automatically. Confirm that the session's floating-ball option is enabled. The global haptic setting controls vibration only and does not show the ball.
Open Settings and enable Show FPS & Network Rates. The switch is global, defaults to off, and takes effect without reconnecting; game mode does not override it.
Game-mode presets are 1M, 2M, 4M, 8M, 12M, and 20M. An empty value uses 2M; a value below the supported range is normalized to 2M.
Restore is a replacement operation for current settings, sessions, groups, pairing metadata, and ADB keys. Export a fresh backup before importing another file.
Confirm that the bundled scrcpy-server version matches the client implementation. The current main line bundles and supports scrcpy 4.1.
- Overview / 总览
- Quick Start / 快速开始
- Connection & Pairing / 连接设备与配对
- Session Management / 会话管理
- Remote Control / 远程控制
- Settings / 设置
- Management Features / 管理功能
- FAQ / 常见问题
- Overview / 总览
- Technical Index / 技术文档索引
- Audit Checklist / 初始化与更新清单
- Conventions / 文档维护约定
- Architecture / 架构
- Module Map / 模块地图与边界
- Runtime Path / 运行时主链路
- Session State / 会话状态与事件
- Session Lifecycle / 会话配置与连接生命周期
- ADB, USB & Wireless / ADB、USB 与无线
- ADB Lifecycle / ADB 连接生命周期
- Pairing / 设备配对与无线调试
- Codecs / 编码与解码
- Remote Interaction / 远程交互性能与悬浮菜单
- Clipboard / 剪贴板同步
- Management / 管理功能
- Events & Shell / 事件、监控与 Shell
- Logging / 日志系统与维护
- Troubleshooting / 分层排障方法
- UI Design / UI 设计系统
- Bilingual Copy / 双语与文案
- Remote UI Analysis / 远程 UI 布局分析
- Engineering Rules / 工程与验证规则
- External Research / 外部研究与取舍
Technical topics appear here only after their page-level audit is complete. / 技术主题仅在完成逐页审核后加入侧边栏。