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Sdl RendererSetTarget

Tangent 128 edited this page Mar 28, 2015 · 3 revisions

Renderer:setTarget

Set the target texture.

Method

SYNOPSIS

ret, err = function Renderer:setTarget(texture)

ARGUMENTS

  • texture, (optional) the texture (see Texture)

RETURNS

  • ret, true on success or false
  • err, the error message

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