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Sdl RendererObject
Tangent 128 edited this page Mar 28, 2015
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The renderer object.
| Method | Description |
|---|---|
| Renderer:createTexture | Create a texture |
| Renderer:createTextureFromSurface | Create a texture |
| Renderer:clear | Clear the renderer |
| Renderer:copy | Copy to the renderer |
| Renderer:copyEx | Copy to the renderer |
| Renderer:drawLine | Draw a line |
| Renderer:drawLines | Draw lines |
| Renderer:drawPoint | Draw a point |
| Renderer:drawPoints | Draw points |
| Renderer:drawRect | Draw a rectangle |
| Renderer:drawRects | Draw rectangles |
| Renderer:fillRect | Fill rectangle |
| Renderer:fillRects | Fill rectangles |
| Renderer:getClipRect | Get the clipping rectangle |
| Renderer:getDrawBlendMode | Get the drawing blend mode |
| Renderer:getDrawColor | Get the drawing color |
| Renderer:getRendererInfo | Get the info |
| Renderer:getViewport | Get the viewport |
| Renderer:getLogicalSize | Get device independent resolution for rendering |
| Renderer:present | Present the renderer |
| Renderer:setClipRect | Set the clipping rectangle |
| Renderer:setDrawBlendMode | Set the drawing blend mode |
| Renderer:setDrawColor | Set the drawing color |
| Renderer:setTarget | Set the target |
| Renderer:setViewport | Set the viewport |
| Renderer:setLogicalSize | Set a device independent resolution for rendering |