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ReadngX edited this page Dec 8, 2016
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The Battle class offers three options to the player: Attack, Use an Item (to heal), and Run. When attacking, hp is reduced by the attacker's strength and the target's defense. Attacks are given a different name depending on the player's class. When using an item, the inventory is printed out and the player selects which item they wish to use. Running's success is determined randomly: it's 50-50 for success or failure. The opponent, as long as it is not a boss, can either attack (most often), use a potion, or run. If the battle is lost, the game is over. If the battle is one, player experience is increased appropriately and the player can loot the defeated opponent. Boss battles do not allow the player to run and the boss may only attack.