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Implement PowerBarNode — fill, color gradient, show(), hide(), updateFill(_:) #110
Implementation Complete: PowerBarNode is now fully implemented with the "Voice Input" asset background. It contains an internal method updateFill(_ value: CGFloat) that clamps the value and adjusts the height of a tinted sprite (green for low, yellow for mid, red for high amplitude). It hides automatically when the throw starts via the UISystem.
Activity
Vallykrie commentedon May 18, 2026
Implementation Complete:
PowerBarNodeis now fully implemented with the "Voice Input" asset background. It contains an internal methodupdateFill(_ value: CGFloat)that clamps the value and adjusts the height of a tinted sprite (green for low, yellow for mid, red for high amplitude). It hides automatically when the throw starts via theUISystem.