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player: Implement YoshiStateEgg - #1333

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MonsterDruide1:masterfrom
german77:YoshiStateEgg
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player: Implement YoshiStateEgg#1333
german77 wants to merge 1 commit into
MonsterDruide1:masterfrom
german77:YoshiStateEgg

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@german77

@german77 german77 commented Aug 8, 2026

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Continuing the yoshi saga. Nothing really interesting happens besides acting like a middle step between yoshi and the egg.


Report for 1.0 (441aec9 - e77abaf)

📈 Matched code: 15.50% (+0.01%, +1124 bytes)

✅ 10 new matches
Unit Item Bytes Before After
Player/YoshiStateEgg updateFallVelocity(al::LiveActor*, IUsePlayerCollision const*, PlayerConst const*) +260 0.00% 100.00%
Player/YoshiStateEgg YoshiStateEgg::YoshiStateEgg(al::ActorInitInfo const&, al::LiveActor*, IUsePlayerCollision const*, PlayerConst const*, al::WaterSurfaceFinder const*, PlayerModelChangerYoshi*) +188 0.00% 100.00%
Player/YoshiStateEgg YoshiStateEgg::reactionCollidedCollisionCode() +128 0.00% 100.00%
Player/YoshiStateEgg YoshiStateEgg::appear() +104 0.00% 100.00%
Player/YoshiStateEgg (anonymous namespace)::YoshiStateEggNrvWait::execute(al::NerveKeeper*) const +104 0.00% 100.00%
Player/YoshiStateEgg YoshiStateEgg::exeWait() +100 0.00% 100.00%
Player/YoshiStateEgg (anonymous namespace)::YoshiStateEggNrvAppear::execute(al::NerveKeeper*) const +96 0.00% 100.00%
Player/YoshiStateEgg YoshiStateEgg::exeAppear() +92 0.00% 100.00%
Player/YoshiStateEgg YoshiStateEgg::~YoshiStateEgg() +36 0.00% 100.00%
Player/YoshiStateEgg YoshiStateEgg::kill() +16 0.00% 100.00%

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@github-actions github-actions Bot added the status:waiting for review This PR is ready to take the first or another look at it! label Aug 8, 2026
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