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232 changes: 116 additions & 116 deletions data/file_list.yml

Large diffs are not rendered by default.

23 changes: 23 additions & 0 deletions lib/al/Library/Camera/TransCameraSubTarget.h
Original file line number Diff line number Diff line change
@@ -0,0 +1,23 @@
#pragma once

#include <basis/seadTypes.h>
#include <math/seadVector.h>

#include "Library/Camera/CameraSubTargetBase.h"

namespace al {

class TransCameraSubTarget : public CameraSubTargetBase {
public:
const char* getTargetName() const override { return mName; }

void calcTrans(sead::Vector3f* trans) const override { trans->set(*mTrans); }

private:
const char* mName;
sead::Vector3f* mTrans;
};

static_assert(sizeof(TransCameraSubTarget) == 0x28);

} // namespace al
8 changes: 8 additions & 0 deletions lib/al/Project/Camera/CameraSubTargetTurnParam.h
Original file line number Diff line number Diff line change
Expand Up @@ -11,6 +11,14 @@ class CameraSubTargetTurnParam {

void init(const ActorInitInfo& info);

f32 getTurnRate1() const { return mTurnSpeedRate1; }

void setTurnRate1(f32 value) { mTurnSpeedRate1 = value; }

f32 getTurnRate2() const { return mTurnSpeedRate2; }

void setTurnRate2(f32 value) { mTurnSpeedRate2 = value; }

private:
f32 mTurnSpeedRate1 = 0.3f;
f32 mTurnSpeedRate2 = 0.1f;
Expand Down
22 changes: 22 additions & 0 deletions src/Camera/PlayerColliderCameraTarget.h
Original file line number Diff line number Diff line change
@@ -0,0 +1,22 @@
#pragma once

#include "Library/Camera/ActorCameraTarget.h"
#include "Library/LiveActor/LiveActor.h"

namespace al {
class LiveActor;
} // namespace al

class IUsePlayerCollision;

class PlayerColliderCameraTarget : public al::ActorCameraTarget {
public:
PlayerColliderCameraTarget(const al::LiveActor*, const IUsePlayerCollision*);

bool isCollideGround() const override;

private:
char filler_28[8];
};

static_assert(sizeof(PlayerColliderCameraTarget) == 0x30);
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