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98 changes: 49 additions & 49 deletions data/file_list.yml
Original file line number Diff line number Diff line change
Expand Up @@ -108949,7 +108949,7 @@ Npc/SmallBirdStateFlyAway.o:
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Expand Down Expand Up @@ -113340,7 +113340,7 @@ Player/HackCap.o:
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Expand Down Expand Up @@ -201703,7 +201703,7 @@ sead/framework/nx/seadGameFrameworkNx.o:
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Expand Down Expand Up @@ -201866,17 +201866,17 @@ sead/framework/nx/seadGameFrameworkNx.o:
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Expand Down Expand Up @@ -202816,11 +202816,11 @@ sead/gfx/nvn/seadDebugFontMgrJis1Nvn.o:
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Expand Down Expand Up @@ -202901,11 +202901,11 @@ sead/gfx/nvn/seadDebugFontMgrNvn.o:
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Expand Down Expand Up @@ -210150,15 +210150,15 @@ sead/gfx/seadDrawLockContext.o:
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Expand All @@ -210178,15 +210178,15 @@ sead/gfx/seadDrawLockContext.o:
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Expand Down Expand Up @@ -281447,12 +281447,12 @@ Library/Sequence/Sequence.o:
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Expand All @@ -281462,12 +281462,12 @@ Library/Sequence/Sequence.o:
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Expand Down Expand Up @@ -285367,17 +285367,17 @@ Library/Shadow/ShadowMaskCtrl.o:
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Expand Down Expand Up @@ -285427,7 +285427,7 @@ Library/Shadow/ShadowMaskCtrl.o:
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Expand All @@ -285437,122 +285437,122 @@ Library/Shadow/ShadowMaskCtrl.o:
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Expand Down Expand Up @@ -317945,7 +317945,7 @@ Unknown/SePlayer.o:
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Expand All @@ -317957,7 +317957,7 @@ Unknown/SePlayer.o:
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Expand Down Expand Up @@ -318410,7 +318410,7 @@ Unknown/SePlayer.o:
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Expand Down
9 changes: 0 additions & 9 deletions lib/al/Library/Sequence/IUseSceneCreator.cpp

This file was deleted.

2 changes: 1 addition & 1 deletion lib/al/Library/Sequence/IUseSceneCreator.h
Original file line number Diff line number Diff line change
Expand Up @@ -5,7 +5,7 @@ class SceneCreator;

class IUseSceneCreator {
public:
virtual ~IUseSceneCreator();
virtual ~IUseSceneCreator() = default;

virtual void setSceneCreator(SceneCreator* creator) = 0;
virtual SceneCreator* getSceneCreator() const = 0;
Expand Down
6 changes: 0 additions & 6 deletions lib/al/Library/Sequence/Sequence.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -4,14 +4,8 @@ namespace al {

Sequence::Sequence(const char* name) : NerveExecutor(name), mName(name) {}

void Sequence::init(const SequenceInitInfo& initInfo) {}

void Sequence::kill() {
mIsAlive = false;
}

bool Sequence::isDisposable() const {
return true;
}

} // namespace al
4 changes: 2 additions & 2 deletions lib/al/Library/Sequence/Sequence.h
Original file line number Diff line number Diff line change
Expand Up @@ -19,7 +19,7 @@ class Sequence : public NerveExecutor, public IUseAudioKeeper, public IUseSceneC
Sequence(const char* name);
~Sequence() override;

virtual void init(const SequenceInitInfo& initInfo);
virtual void init(const SequenceInitInfo& initInfo) {}

virtual void update();
virtual void kill();
Expand All @@ -28,7 +28,7 @@ class Sequence : public NerveExecutor, public IUseAudioKeeper, public IUseSceneC

AudioKeeper* getAudioKeeper() const override { return mAudioKeeper; }

virtual bool isDisposable() const;
virtual bool isDisposable() const { return true; }

virtual Scene* getCurrentScene() const { return nullptr; }

Expand Down
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