This organization contains portfolio documentation forks of my game projects, university projects and technical assignments.
Several of these projects were originally developed as team projects. Instead of changing the original repositories only for my personal portfolio presentation, I keep cleaned-up documentation versions here.
The forks link back to the original repositories and focus on:
- project context
- screenshots, GIFs and gameplay videos
- controls and setup instructions
- my own programming contributions
- technical systems I can explain in detail
| Project | Type | Technical Focus |
|---|---|---|
| Axolite: Cursed Doubloons | Unity 3D roguelite | Procedural generation, companion AI, enemy systems, gameplay programming |
| Remera | Unity 3D puzzle adventure | Companion AI, NavMesh pathfinding, puzzle systems, physics interactions |
| AI Tetris | Unity + Python AI assignment | Q-learning, socket communication, training logs, Q-table persistence |
| Global Game Jam 2026 | Unity 2D game jam project | NPC AI, detection logic, disguise mechanics, tilemap collision |
| Chroma Quest: The Lost Colors | C++/raylib university project | Game loop structure, player mechanics, collision logic, UI |
| Froject: Yeehaw! | Unity 2D platformer | Grappling hook movement, player controller, momentum, physics interactions |
| Project | Type | Technical Focus |
|---|---|---|
| Mobile Contact App | Android/Kotlin app prototype | API-based contact import, local storage, QR code generation and scanning |
| HoloLens Basketball Prototype | Unity HoloLens/XR prototype | Mixed reality interaction, object handling, spatial setup and early XR testing |
- Unity gameplay programming with C#
- Player mechanics and interaction systems
- Custom in-game AI/algorithms
- Procedural generation
- Physics-based gameplay mechanics
- C++/raylib game development
- Python Q-learning experiments
- Kotlin Android app development
- Unity XR/HoloLens prototyping
| Project | Original Repository |
|---|---|
| Axolite: Cursed Doubloons | LinusKorihs/GruenderGame |
| Remera | LinusKorihs/PA4-Team03 |
| AI Tetris | LinusKorihs/KI-TetrisAbgabeSRH |
| Global Game Jam 2026 | LinusKorihs/GGJ2026 |
| Chroma Quest: The Lost Colors | LinusKorihs/Chroma-Quest-The-Lost-Colors |
| Froject: Yeehaw! | E1kari/Projektarbeit-III-team01 |
| Mobile Contact App | LinusKorihs/VR-AR---Mobile |
| HoloLens Basketball Prototype | LinusKorihs/Hololens |
These forks do not replace the original repositories and do not attempt to document every team member's contribution. They are used as portfolio documentation versions with a focus on the parts I personally worked on or can discuss in detail.