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Pull requests: KoffeinFlummi/AGM

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Pull requests list

Fixed: medical items were removed also if treatment action was cancelled
#2203 opened Mar 31, 2015 by Codingboy Contributor Loading…
Add a line to prevent interfering with UGL zeroing
#2199 opened Mar 27, 2015 by gpgpgpgp Contributor Loading…
AGM Medical unconsciousness
#2161 opened Mar 6, 2015 by ghost Loading…
Medical Module Wording from #1943 feature request
#1953 opened Jan 12, 2015 by jonpas Contributor Loading… Version 0.96
Add a day laser feature request needs testing
#1910 opened Jan 4, 2015 by commy2 Collaborator Loading… Version 0.96
Medical tweaks enhancement WIP
#1899 opened Jan 4, 2015 by nicolasbadano Collaborator Loading…
Disarming - Test with PutWeapon/PutMagazine WIP
#1873 opened Dec 31, 2014 by PabstMirror Collaborator Loading…
5 tasks
Advanced Mortars WIP
#1845 opened Dec 26, 2014 by PabstMirror Collaborator Loading…
6 tasks
add remastered PMC faction feature request
#1844 opened Dec 25, 2014 by commy2 Collaborator Loading… Version 0.96
Attach to vehicles feature request
#1669 opened Dec 7, 2014 by PabstMirror Collaborator Loading… Version 0.96
add FCS for all turrets WIP
#1634 opened Dec 1, 2014 by commy2 Collaborator Loading… Version 0.96
Experiment on disarming BIS' fault WIP
#1621 opened Nov 29, 2014 by nicolasbadano Collaborator Loading…
Make items usable via the inventory screen - with menu
#1545 opened Nov 14, 2014 by PabstMirror Collaborator Loading…
7 tasks done
Version 0.96
Make items usable via the inventory screen
#1441 opened Oct 26, 2014 by garthdw Contributor Loading…
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