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abba334
added hit reactions, fix #1628
Dec 14, 2014
6f8b67e
shorter animation and falling when crouched
Dec 14, 2014
7fddf0e
Updated german stringtable
licht-im-Norden87 Jan 4, 2015
c5a45e0
Update stringtable.xml
licht-im-Norden87 Jan 4, 2015
800b494
Fix #1855
nicolasbadano Jan 4, 2015
50eb194
Fix #1815
KoffeinFlummi Jan 5, 2015
08e5ec1
Fix missing FCS option; Fix #1890
KoffeinFlummi Jan 5, 2015
b3f875f
Rewrite closeDialogIfTargetMoves, Work on #1824
KoffeinFlummi Jan 5, 2015
edd6e8f
Close #1915
nicolasbadano Jan 6, 2015
0fd2141
Merge branch 'master' of https://github.com/KoffeinFlummi/AGM.git
nicolasbadano Jan 6, 2015
5577d54
Merge pull request #1902 from licht-im-Norden87/patch-15
KoffeinFlummi Jan 6, 2015
fd037ca
Couple RU edits and a fix(?)
Tourorist Jan 6, 2015
84104de
Merge pull request #1917 from Tourorist/patch-2
KoffeinFlummi Jan 6, 2015
b20008f
Update README.md
KoffeinFlummi Jan 6, 2015
dc657cb
Add support for per-unit max unconsciousness time
KoffeinFlummi Jan 6, 2015
0d0d720
Missing semicolon
KoffeinFlummi Jan 6, 2015
cd4e45e
Merge remote-tracking branch 'origin/master'
KoffeinFlummi Jan 6, 2015
c03fbaa
Update README.md
KoffeinFlummi Jan 6, 2015
2fd4491
Small change to german string
licht-im-Norden87 Jan 6, 2015
67d7f68
Decrease mass of blood bags from 0.95 Kg to standard the 0.45 Kg; Fix…
skburgart Jan 6, 2015
3a25789
Merge pull request #1925 from licht-im-Norden87/patch-16
KoffeinFlummi Jan 6, 2015
1b5eddd
Merge pull request #1926 from skburgart/fix/bloogbag-weight
KoffeinFlummi Jan 6, 2015
0d3d1e7
Fixes to polish translation
gienkov Jan 7, 2015
abdbeb4
maybe fix for #1861
Jan 8, 2015
07caa59
maybe fix for #1884
Jan 8, 2015
8b9cb5f
fix #1854~
Jan 8, 2015
b9cca94
fix #1865
Jan 8, 2015
1ef4a20
addInteractionModule
bux Jan 8, 2015
8b51168
use number instead of boolean
bux Jan 8, 2015
b3bf86a
follow naming convention
bux Jan 8, 2015
bbe570b
Split AGM_Parameters into AGM_Parameters_Boolean and AGM_Parameters_N…
nicolasbadano Jan 8, 2015
adab1e2
New parameter system for AGM_Explosives
nicolasbadano Jan 8, 2015
29a8e01
> 0
bux Jan 8, 2015
15330c0
more space
bux Jan 8, 2015
71e4b2a
New parameter system for logistics, magazine, map and medical
nicolasbadano Jan 8, 2015
e2129d2
New parameter system for NameTags, Respawn, SwitchUnits, VehicleLock
nicolasbadano Jan 8, 2015
a087a87
Parameters for BFT
nicolasbadano Jan 8, 2015
e28a29a
Obviously I missed one
nicolasbadano Jan 8, 2015
fa4b3f2
Update AUTHORS.txt
havena Jan 8, 2015
1155ef8
Merge pull request #1934 from havena/patch-9
nicolasbadano Jan 8, 2015
6b13133
work on #1861
Jan 8, 2015
b404b1b
Fix dumb mistakes
nicolasbadano Jan 8, 2015
8047d3b
Merge pull request #1933 from KoffeinFlummi/agmParametersRewrite
nicolasbadano Jan 9, 2015
7eac8bf
Merge pull request #1932 from bux578/InteractionModule
nicolasbadano Jan 9, 2015
29b99f9
fix #1916
Jan 9, 2015
b6613e4
Merge branch 'master' of https://github.com/KoffeinFlummi/AGM
Jan 9, 2015
9a9d51d
Make #1932 compatible with #1933
nicolasbadano Jan 9, 2015
ff191fd
Merge branch 'master' of https://github.com/KoffeinFlummi/AGM.git
nicolasbadano Jan 9, 2015
ebb5d34
switchMove isn't broken anymore, maybe fix for #1911
Jan 9, 2015
41c6a60
Fix #1861
nicolasbadano Jan 9, 2015
90e51d8
Merge branch 'master' of https://github.com/KoffeinFlummi/AGM.git
nicolasbadano Jan 9, 2015
6d37c11
this one?
Jan 9, 2015
3e90cc8
menual merge
Jan 9, 2015
61e98c4
Flummi, you dunce
Jan 9, 2015
a577842
better solution for #1911
Jan 10, 2015
f3ad70a
added functions to return hitpoints and selections, #1816
Jan 11, 2015
9f16fee
#1816 - possible fix for Armor
PabstMirror Jan 11, 2015
4b6142b
#1945 - hint background color synced to profile's
PabstMirror Jan 11, 2015
22f8dca
Merge pull request #1918 from KoffeinFlummi/objectspace-uncontime
KoffeinFlummi Jan 12, 2015
d0f1783
Merge remote-tracking branch 'origin/objectspace-uncontime'
KoffeinFlummi Jan 12, 2015
0626dfd
Reduce wobbling while fast roping, #1811
KoffeinFlummi Jan 12, 2015
9e5a7e3
Merge branch 'master' of https://github.com/KoffeinFlummi/AGM
KoffeinFlummi Jan 12, 2015
c2fa945
Update Version Numbers to v0.95.1
KoffeinFlummi Jan 12, 2015
ca39f23
Update README.md
KoffeinFlummi Jan 12, 2015
9020d5f
Merge pull request #1927 from gienkov/patch-65
KoffeinFlummi Jan 12, 2015
a39a478
Update AUTHORS.txt
gienkov Jan 13, 2015
8eead53
Merge pull request #1954 from gienkov/patch-66
bux Jan 13, 2015
7fa6b01
Create README_PL.md
gienkov Jan 13, 2015
48facfe
Merge pull request #1955 from gienkov/patch-67
nicolasbadano Jan 13, 2015
a5da9d4
Update README.md
KoffeinFlummi Jan 14, 2015
471b300
inverted logic for hide AI groups
Cuel Jan 18, 2015
1e716a3
Merge pull request #1975 from Cuel/fix-hide-ai-groups
nicolasbadano Jan 18, 2015
155f6c3
Update stringtable.xml
Legolasindar Jan 18, 2015
fbc786c
Merge pull request #1976 from Legolasindar/patch-58
nicolasbadano Jan 18, 2015
3cae43b
possible fix for #1956
nicolasbadano Jan 18, 2015
5bf081a
#1966 - Send markers by configName instead of index
PabstMirror Jan 20, 2015
e2e9bb7
maybe fix for #1988
Jan 21, 2015
6e1f596
fix #2000
Jan 23, 2015
14a35e6
Update AUTHORS.txt
Legolasindar Jan 24, 2015
37b514b
Merge pull request #2006 from Legolasindar/patch-59
Jan 24, 2015
3218399
AGM_GForces overhaul. Close #1774
nicolasbadano Jan 25, 2015
73ef47a
fix gforces when no player exists
nicolasbadano Jan 25, 2015
7257a8e
Fix for g-forces
nicolasbadano Jan 26, 2015
1df7648
fix #2014
bux Jan 26, 2015
0d74329
Merge branch 'master' of https://github.com/KoffeinFlummi/AGM
bux Jan 26, 2015
08fc65d
years of c messed my ;
nicolasbadano Jan 26, 2015
ac47be3
Merge branch 'master' of https://github.com/KoffeinFlummi/AGM
bux Jan 26, 2015
71ca41a
Merge pull request #2022 from bux578/master
bux Jan 26, 2015
17ad332
more switchunits changes, fix #2016
bux Jan 26, 2015
1055c80
Merge pull request #2024 from bux578/switchUnitsChanges
bux Jan 26, 2015
ddea36c
Change version numbers to v0.95.2
KoffeinFlummi Jan 26, 2015
583cffa
Update CHANGELOG with v0.95.*
KoffeinFlummi Jan 26, 2015
0811135
Update README_SP.md
Legolasindar Jan 27, 2015
0a39e49
Update README_SP.md
Legolasindar Jan 27, 2015
2dd3daa
Merge pull request #2029 from Legolasindar/patch-60
bux Jan 27, 2015
542722f
Show friendly sides nametags
BaerMitUmlaut Jan 27, 2015
5f20690
Fix #2032
nicolasbadano Jan 27, 2015
b9049ae
Merge branch 'master' of https://github.com/KoffeinFlummi/AGM
nicolasbadano Jan 27, 2015
4a5837f
Merge pull request #2031 from BaerMitUmlaut/nametagfix
nicolasbadano Jan 27, 2015
bd64f85
Same as #2031 for panoramic mode
nicolasbadano Jan 27, 2015
d8c9240
Minor format sync up
Tourorist Jan 27, 2015
1cd4826
Merge pull request #2034 from Tourorist/master
nicolasbadano Jan 27, 2015
cf31b8d
Same as #2034
Tourorist Jan 27, 2015
eb0ab56
Marked up the AUTHORS.txt file.
Tourorist Jan 27, 2015
078e03f
Tagged the AUTHORS.txt file as code
Tourorist Jan 27, 2015
dbf7bb9
Merge pull request #2037 from Tourorist/patch-2
KoffeinFlummi Jan 27, 2015
a19ea8c
Almost guessed it right
Tourorist Jan 28, 2015
53b16d4
Merge pull request #2036 from Tourorist/patch-1
bux Jan 29, 2015
bda6c83
Update README.md
KoffeinFlummi Jan 30, 2015
d395961
Update README.md
KoffeinFlummi Jan 30, 2015
4033f85
Fix #2009
nicolasbadano Jan 30, 2015
4254ef0
Merge branch 'master' of git@github.com:KoffeinFlummi/AGM.git
nicolasbadano Jan 30, 2015
e7ca5fe
Update Hungarian stringtables
Jan 31, 2015
9daf8ca
Merge branch 'master' of https://github.com/KoffeinFlummi/AGM
KoffeinFlummi Jan 31, 2015
057aeb0
Tweaked Portuguese Localizations
rakowozz Feb 5, 2015
e6fe0ff
Tweaked Portuguese Localizations
rakowozz Feb 5, 2015
e0b0448
Tweaked Portuguese Localizations
rakowozz Feb 5, 2015
5282604
Merge pull request #1 from KoffeinFlummi/master
rakowozz Feb 5, 2015
fcbc332
Tweaked Portuguese Localizations
rakowozz Feb 5, 2015
4047705
Updated Portuguese Localizations
rakowozz Feb 5, 2015
854c323
Updated Portuguese Localizations
rakowozz Feb 5, 2015
e8aad95
Updated Portuguese Localizations
rakowozz Feb 5, 2015
697055a
Updated Portuguese Localizations
rakowozz Feb 5, 2015
0404776
Updated Portuguese Localizations
rakowozz Feb 5, 2015
bf3afd6
Updated Portuguese Localizations
rakowozz Feb 5, 2015
464cc29
Tweaked Portuguese Localization
rakowozz Feb 5, 2015
425d513
Updated Portuguese Localizations
rakowozz Feb 5, 2015
f043cbb
Updated Portuguese Localizations
rakowozz Feb 5, 2015
41a60f2
Updated Portuguese Localizations
rakowozz Feb 5, 2015
13e41b7
Updated Portuguese Localizations
rakowozz Feb 5, 2015
199c795
Updated Portuguese Localizations
rakowozz Feb 5, 2015
41f96e2
Updated Portuguese Localizations
rakowozz Feb 5, 2015
3f4ddff
Updated Portuguese Localizations
rakowozz Feb 5, 2015
30b703f
Updated Portuguese Localizations
rakowozz Feb 5, 2015
3ff31e3
Updated Portuguese Localizations
rakowozz Feb 5, 2015
7043033
Updated Portuguese Localizations
rakowozz Feb 5, 2015
7779b71
Updated Portuguese Localizations
rakowozz Feb 5, 2015
644045f
Updated Portuguese Localizations
rakowozz Feb 5, 2015
d99aa13
Updated Portuguese Localizations
rakowozz Feb 5, 2015
6edd580
Tweaked Portuguese Localization
rakowozz Feb 5, 2015
871c1cf
Tweaked Portuguese Localization
rakowozz Feb 6, 2015
6fe5fda
Merge pull request #2078 from rakowozz/master
commy2 Feb 8, 2015
97f096d
no left hand - weapon IK in combat pace
commy2 Feb 12, 2015
eebcddf
make kick function work on dedicated servers, fix #2081
commy2 Feb 12, 2015
5efa8f1
Merge pull request #1738 from KoffeinFlummi/hit-reactions
commy2 Feb 12, 2015
e57f728
Command camera should be considered as a 3rd person camera.
Tenga Feb 13, 2015
83c7e9a
#2098 - only lower rifle when not in vehicle
PabstMirror Feb 14, 2015
1de66eb
Merge pull request #2096 from Tenga/master
commy2 Feb 14, 2015
932bc87
Removed cursor and cursorAim for Sidewinders
OnkelDisMaster Feb 15, 2015
b1ac057
Merge pull request #2103 from OnkelDisMaster/patch-14
KoffeinFlummi Feb 16, 2015
02ca34f
Changed AGM Medical Module to support the choice of medical item whic…
Feb 16, 2015
8d9ed81
Added to author file, more efficient method for getting the type of M…
Feb 17, 2015
8d811f8
Merge pull request #2109 from Saforax/master
KoffeinFlummi Feb 17, 2015
90bf571
Line 100: AGM_Vector_fnc_settings --> AGM_Vector_fnc_settings
Benargee Feb 21, 2015
1227412
set default value and fixed bug in inverted isnil check
ir0n1e Feb 21, 2015
9c5abb8
Added AGM_FastRoping_RequireCrew boolean to restrict rope deploy/cutt…
JonBons Feb 25, 2015
a53378d
Added AGM FastRoping module include to config.
JonBons Feb 25, 2015
1d4c24f
Added AGM FastRoping module hpp.
JonBons Feb 25, 2015
7820c79
Added AGM FastRoping module init function.
JonBons Feb 25, 2015
9e3e52a
Changed Fast Roping module description from "drop ropes" to "deploy r…
JonBons Feb 25, 2015
b2eba9b
Added AGM Fast Roping canDeployRopes function.
JonBons Feb 25, 2015
44eadab
Added AGM Fast Roping canCutRopes function.
JonBons Feb 25, 2015
b5e5243
Fixed AGM Fast Roping canDeployRopes func missing some private vars i…
JonBons Feb 25, 2015
cb94a17
Added AGM Fast Roping can(Deploy/Cut)Ropes call to action conditions.
JonBons Feb 25, 2015
feacc24
Added new AGM Fast Roping functions to CfgFunctions class definition.
JonBons Feb 25, 2015
178f615
Updated AGM Fast Roping func canCutRopes to only check isCrew if requ…
JonBons Feb 25, 2015
42d359a
Updated AGM Fast Roping func canDeployRopes to only set isCrew if req…
JonBons Feb 25, 2015
e4bb40a
Added to authors file.
JonBons Feb 26, 2015
b7baf57
update Lowpoly from earplugs
jokoho48 Feb 28, 2015
8468381
1.40 Inhertiance Changes
PabstMirror Mar 4, 2015
6540f59
#2151 - Fix Heli_light_03_unarmed_base_F mistake
PabstMirror Mar 4, 2015
7a19151
#2151 - Fix FCS Mistakes
PabstMirror Mar 4, 2015
e75a755
#2151 - More
PabstMirror Mar 4, 2015
cb9a18d
#2151 - Fix more dupe classes and add IND Med Truck
PabstMirror Mar 4, 2015
b86c433
Put HitReactions On Hold for now
PabstMirror Mar 5, 2015
1965231
Fix Non Steerable Parachute
PabstMirror Mar 5, 2015
428fcf2
Fix indentation in parachute config
KoffeinFlummi Mar 5, 2015
e2ebdab
Fix #2159
nicolasbadano Mar 6, 2015
b10c0cd
#2151 - Readd S-8 Realistic Name
PabstMirror Mar 6, 2015
2503762
Merge pull request #2123 from Benargeez/patch-1
commy2 Mar 6, 2015
eba287e
Merge pull request #2126 from ir0n1e/drag
commy2 Mar 6, 2015
9776034
shitty version numbers, fix #2163
commy2 Mar 8, 2015
b9959c4
fix vector mil resolution, fix #2125
commy2 Mar 8, 2015
8687ea0
fix shitty 1.40 hitpoint names, fix #2192
commy2 Mar 8, 2015
4c360d2
Revert "hit reactions"
KoffeinFlummi Mar 8, 2015
d05947d
Merge pull request #2164 from KoffeinFlummi/revert-1738-hit-reactions
KoffeinFlummi Mar 8, 2015
d570b91
Remove HitReactions folder
KoffeinFlummi Mar 8, 2015
a643095
Update changelog for v0.95.3
KoffeinFlummi Mar 8, 2015
c7334d5
Updated badges and their links to 0.95.3 info
Tourorist Mar 8, 2015
aa3ddd1
Merge pull request #2165 from Tourorist/patch-1
KoffeinFlummi Mar 8, 2015
a57ac26
0.95.3 + added the MANW start to mimic EN version
Tourorist Mar 8, 2015
5d6cc7a
Merge pull request #2166 from Tourorist/patch-2
KoffeinFlummi Mar 8, 2015
a71d3e7
Similar to the current run of cosmetic changes
Tourorist Mar 8, 2015
a04a00f
A small typo: the archive is 21.9 NOT 21.8 MB
Tourorist Mar 8, 2015
ff77bed
See PR #2168
Tourorist Mar 8, 2015
fc30851
Merge pull request #2168 from Tourorist/patch-4
bux Mar 8, 2015
53a157c
Merge pull request #2169 from Tourorist/patch-5
bux Mar 8, 2015
7345c8c
Merge pull request #2167 from Tourorist/patch-3
KoffeinFlummi Mar 8, 2015
88a2dcf
fix check version module breaking with non standard third party versi…
commy2 Mar 8, 2015
3577edb
Update Some 3D Objects for better performance
jokoho48 Mar 8, 2015
2423701
Replaced tabs with spaces in AGM FastRoping module.
JonBons Mar 10, 2015
1bfc7a1
Added AGM Fast Roping module icon.
JonBons Mar 10, 2015
78a0463
rename Earplugs
jokoho48 Mar 10, 2015
dfe23ba
Merge pull request #2138 from JonBons/agm-fastroping-module
KoffeinFlummi Mar 12, 2015
5c78b8d
AGM_Logistics: Spare wheel s number
Zealot111 Mar 13, 2015
d693166
Merge pull request #2181 from Zealot111/master
commy2 Mar 13, 2015
af96248
Merge pull request #2191 from jokoho48/master
commy2 Mar 26, 2015
e69aacd
Added depreciation note to README.md
theYoursTruly Jul 5, 2017
5c918c5
Added depreciation note to README.pl
theYoursTruly Jul 5, 2017
9006bdf
Merge pull request #2217 from theYoursTruly/patch-1
KoffeinFlummi Jul 5, 2017
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41 changes: 17 additions & 24 deletions .devfiles/AGM_PMC/stringtable.xml
Original file line number Diff line number Diff line change
@@ -1,19 +1,18 @@
<?xml version="1.0" encoding="utf-8" ?>
<?xml version="1.0" encoding="utf-8"?>
<!-- Edited with tabler - 2015-01-06 -->
<Project name="AGM">
<Package name="PMC">

<Key ID="STR_AGM_PMC_Faction">
<English>Private Military Company</English>
<Czech>Private Military Company</Czech>
<French>Private Military Company</French>
<German>Private Military Company</German>
<German>Privates Militärunternehmen</German>
<Italian>Private Military Company</Italian>
<Polish>Private Military Company</Polish>
<Portuguese>Private Military Company</Portuguese>
<Russian>Private Military Company</Russian>
<Russian>Частная военная компания</Russian>
<Spanish>Private Military Company</Spanish>
</Key>

<Key ID="STR_AGM_PMC_Soldier">
<English>Rifleman</English>
<Czech>Střelec</Czech>
Expand Down Expand Up @@ -51,7 +50,7 @@
<English>Team Leader</English>
<Czech>Velitel týmu</Czech>
<French>Chef d'équipe</French>
<German>Teamleader</German>
<German>Gruppenführer</German>
<Italian>Capogruppo</Italian>
<Polish>Dowódca zespołu</Polish>
<Portuguese>Líder da equipe</Portuguese>
Expand Down Expand Up @@ -117,18 +116,18 @@
<English>Marksman</English>
<Czech>Ostrostřelec</Czech>
<French>Tireur d'élite</French>
<German>Scharfschütze</German>
<German>Gruppenscharfschütze</German>
<Italian>Tiratore scelto</Italian>
<Polish>Strzelec wyborowy</Polish>
<Portuguese>Atirador de elite</Portuguese>
<Russian>Снайпер</Russian>
<Russian>Марксман</Russian>
<Spanish>Tirador</Spanish>
</Key>
<Key ID="STR_AGM_PMC_Soldier_sniper">
<English>Sniper</English>
<Czech>Odstřelovač</Czech>
<French>Sniper</French>
<German>Sniper</German>
<German>Scharfschütze</German>
<Italian>Cecchino</Italian>
<Polish>Snajper</Polish>
<Portuguese>Atirador de elite</Portuguese>
Expand Down Expand Up @@ -168,31 +167,28 @@
<Russian>Офицер</Russian>
<Spanish>Oficial</Spanish>
</Key>

<Key ID="STR_AGM_PMC_Vehicle_SUV">
<English>SUV</English>
<Czech>SUV</Czech>
<French>SUV</French>
<German>SUV</German>
<German>Geländewagen</German>
<Italian>SUV</Italian>
<Polish>SUV</Polish>
<Portuguese>SUV</Portuguese>
<Russian>Внедорожник</Russian>
<Spanish>Todoterreno</Spanish>
</Key>

<Key ID="STR_AGM_PMC_Groups">
<English>PMC</English>
<Czech>PMC</Czech>
<French>PMC</French>
<German>PMC</German>
<German>PMU</German>
<Italian>PMC</Italian>
<Polish>PMC</Polish>
<Portuguese>PMC</Portuguese>
<Russian>PMC</Russian>
<Russian>ЧВК</Russian>
<Spanish>PMC</Spanish>
</Key>

<Key ID="STR_AGM_PMC_Infantry">
<English>Infantry</English>
<Czech>Pěchota</Czech>
Expand Down Expand Up @@ -241,7 +237,7 @@
<English>Anti-armor Team</English>
<Czech>Protipancéřový tým</Czech>
<French>Équipe anti-blindés</French>
<German>Panzerabwehrteam</German>
<German>Panzerabwehrtrupp</German>
<Italian>Squadra anti-blindati</Italian>
<Polish>Sekcja przeciwpancerna</Polish>
<Portuguese>Equipe antiblindagem</Portuguese>
Expand All @@ -252,7 +248,7 @@
<English>Recon Team</English>
<Czech>Průzkumný tým</Czech>
<French>Équipe reco</French>
<German>Spähteam</German>
<German>Spähtrupp</German>
<Italian>Squadra ricognitori</Italian>
<Polish>Drużyna zwiadu</Polish>
<Portuguese>Equipe de reconhecimento</Portuguese>
Expand All @@ -263,14 +259,13 @@
<English>Sniper Team</English>
<Czech>Odstřelovačský tým</Czech>
<French>Équipe de snipers</French>
<German>Sniper-Team</German>
<German>Scharfschützengruppe</German>
<Italian>Squadra di cecchini</Italian>
<Polish>Dwójka snajperska</Polish>
<Portuguese>Equipe de franco-atiradores</Portuguese>
<Russian>Снайперская группа</Russian>
<Spanish>Equipo de francotiradores</Spanish>
</Key>

<Key ID="STR_AGM_PMC_Support">
<English>Support Infantry</English>
<Czech>Podpůrná pěchota</Czech>
Expand All @@ -286,7 +281,7 @@
<English>Support Team (CLS)</English>
<Czech>Podpůrný tým (zdravotník)</Czech>
<French>Équipe d'appui (CLS)</French>
<German>Unterstützungsteam (Militärsani)</German>
<German>Unterstützungstrupp (Militärsani)</German>
<Italian>Squadra di supporto (soccorritori)</Italian>
<Polish>Sekcja wsparcia (CLS)</Polish>
<Portuguese>Equipe de apoio (CLS)</Portuguese>
Expand All @@ -297,7 +292,7 @@
<English>Support Team (EOD)</English>
<Czech>Podpůrný tým (pyrotechnik)</Czech>
<French>Équipe d'appui (EOD)</French>
<German>Unterstützungsteam (Entschärfungstrupp)</German>
<German>Unterstützungstrupp (Entschärfungstrupp)</German>
<Italian>Squadra di supporto (artificieri)</Italian>
<Polish>Sekcja wsparcia (EOD)</Polish>
<Portuguese>Equipe de apoio (DOE)</Portuguese>
Expand All @@ -308,14 +303,13 @@
<English>Support Team (Engineer)</English>
<Czech>Podpůrný tým (ženista)</Czech>
<French>Équipe d'appui (sapeur)</French>
<German>Unterstützungsteam (Ingenieur)</German>
<German>Unterstützungstrupp (Pionier)</German>
<Italian>Squadra di supporto (genieri)</Italian>
<Polish>Sekcja wsparcia (saper)</Polish>
<Portuguese>Equipe de apoio (engenheiro)</Portuguese>
<Russian>Группа поддержки (инженер)</Russian>
<Spanish>Pelotón de apoyo (ingeniería)</Spanish>
</Key>

<Key ID="STR_AGM_PMC_Motorized_MTP">
<English>Motorized Infantry</English>
<Czech>Motorizovaná pěchota</Czech>
Expand All @@ -338,6 +332,5 @@
<Russian>Моторизованный патруль</Russian>
<Spanish>Patrulla motorizada</Spanish>
</Key>

</Package>
</Project>
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# v0.95.3

- Fixed: Broken hitpoints for VA people in v1.40 (#2162)
- Fixed: Disable Team-Management module did not disable join group (#2032)
- Fixed: Holstering a weapon in a FFV seat would make you stand up (#2098)
- Fixed: Inheritance issues with v1.40 (#2151, #2156)
- Fixed: Kick option in Check PBOs module broken (#2081)
- Fixed: Low resolution when using Vector with mils (#2125)
- Fixed: Undefined variable in Vector function (#2122)
- Fixed: Unnecessary setVariable calls in diagnosis (#2009)
- Fixed: Version number check didn't account for patch versions (#2163)
- Fixed: Weapon IK in combat pace (#2095)


# v0.95.2

- Changed: Markers are now sent over network using the classname, not the index (#1966)
- Changed: SwitchUnits can now be dis-/enabled during the game (#2016)
- Changed: Tweaked G-force intensity (#1774)

- Fixed: "Hide AI" option in BFT module was inverted (#1975)
- Fixed: AGM keybinds would block the Ctrl key (#1988)
- Fixed: Player could use SwitchUnits while dead (#2014)
- Fixed: Slingload hitpoint couldn't be repaired (#2000)
- Fixed: The mount command didn't work after the AI healed someone (#1965)


# v0.95.1

- Added: Fast Roping support for planes (for third-party mods)
- Added: Server now logs who drew on briefing screen (#1856)
- Added: Setting to set who can draw on briefing screen (#1856)
- Added: Support for using memory point names as fast roping positions. (#1818)
- Added: Way to disable team management (#1884)

- Changed: AGM hint now has the same bg colour as the rest of the UI (#1945)
- Changed: Disabling AI unconsciousness now possible using setVariable "AGM_allowUnconscious" (#1828)
- Changed: Improvements to AGM_Armour (#1816)
- Changed: Increased spare barrel mass (#1916)
- Changed: Made Screams optional (#1805)
- Changed: Reduced mass of bloodbags (#1924)
- Changed: Reduced volume of screams at close ranges (#1819)
- Changed: Removed AGM_ prefix from Medical events (#1877)
- Changed: Tweaks to climbing

- Fixed: AI medics ignored setCaptive (#1878)
- Fixed: AI screams could be heard from any distance on some machines (#1819)
- Fixed: Broken "Require Diagnosis" module option (#1823)
- Fixed: Conflict between MRCO and vehicle range finders (#1741)
- Fixed: Continuous cook off sound when alt-tabbing while cook-off is going on (#1857)
- Fixed: Could bandage everything with one bandage (#1855)
- Fixed: Ear ringing not present on some machines (#1802)
- Fixed: FCS Reset option went missing (#1890)
- Fixed: Head turning while unconscious (#1837)
- Fixed: Huron containers could be loaded into vehicles (#1870)
- Fixed: Icons were not displayed correctly when switching grenades (#1865)
- Fixed: Input disabling wouldn't work when diagnosing when falling unconscious (#1848)
- Fixed: Invulnerability when using PreventDeath (#1730)
- Fixed: Localization issues with wheel names
- Fixed: Missing author on some magazines and items (#1814)
- Fixed: New Kasatka variant didn't have minigun ammo (#1852)
- Fixed: Problem with Overheating when letting server run for a long time (#1619)
- Fixed: Respawn issues with AGM_Scopes (#1810)
- Fixed: RPT Warning about damageLimit for twitches
- Fixed: Script error on passing out (#1881)
- Fixed: Second Merkava in editor (#1815)
- Fixed: Static weapon actions were present on Taru pods.
- Fixed: Stomper rear wheels could not be repaired (#1887)
- Fixed: Unconscious AI gunners could shoot, drivers drive etc. (#1854)
- Fixed: Unconsciousness blur was weird
- Fixed: Units would get stuck in fast roping animation (#1911)
- Fixed: Unloading objects on floating structures wouldn't work (#1861)
- Fixed: When AutomaticWakeup was set to False, pilots wouldn't recover from GLOC (#1900)
- Fixed: Wobbling when fast roping (#1811)
- Fixed: Backpack option missing (#1892)


# v0.95

- Added: Fast Roping (#336)
- Added: Damage system for land vehicles preventing explosions for unarmed vehicles and introducing cook-offs to tanks (#1122)
- Added: Basic climbing functionality (#1782)
- Added: Inventory resize (#1576)
- Added: Weapon Safety (#71)
- Changed: Completely rewrite medical module (#1224)
- Moved damage handling into non-scheduled environment
- Consolidated treatment functions
- Allowed prone treatment
- Allowed individualization of module options
- Added alternative pain effect
- Allowed unloading of FFV cargo positions
- Custom EHs for unconsiousness etc.
- Added usage of fn_doAnimation
- Synchronized carrying animation
- Made AI scream on hit
- Enabled AI unconsciousness
- Fixed translation issue in fn_takeItem
- Moved fnc_isMedic to Core.
- Changed AGM_Unconscious to AGM_isUnconscious
- Reworked animations
- Added MEDEVAC option (synchronize triggers and vehicles with module)
- Made AI treat themselves and others
- Treatment in vehicles
- Always allow treatment of everything
- Add blinding effect to waking up
- Made use of arm blood texture

- Added: Ability to push boats (#1487)
- Added: AGM_Aircraft functionality to new helicopters (#1548)
- Added: Air burst ammo for AA vehicles (#1264)
- Added: Allow certain interaction options in vehicles (#1666)
- Added: Different generations of NVGs with different image quality and FOV (#1585)
- Added: Enabled aiming in side-prone stances (#1670)
- Added: Option for respawn module for deleting the bodies of disconnected players (#1546)
- Added: Option to "Check PBOs" module to allow checking all mods (#1749)
- Added: Option to disable autocentering the mouse for submenus (#1498)
- Added: Paradropped boxes are now marked with smoke (#1642)
- Added: Possibility to carry out certain actions underwater (#1580)
- Added: Realistic names for the 3 new helis (#1519)
- Added: Removed flares from Greyhawk, gave them a realistic name (#1597)
- Added: Select elements in list-boxes with double clicks (#1443)
- Added: Show current channel when placing markers (#1578)
- Added: SwitchUnits module, allowing Insurgency-style unit switching (#1276)
- Added: Weapon shortcuts to planes (#1448)

- Changed: Better way to estimate bullet mass when value is not set (#1668)
- Changed: Brought back vanilla "twitches" (slightly modified) (#1780)
- Changed: Disabled FCS zeroing when in 3rd person (#1792)
- Changed: Don't throw grenades unless the player explicitly selected one (#1435)
- Changed: Improved wind calculation (#1732)
- Changed: Improvements to BFT, allowing recon icons and fixing maintenance ones (#1595)
- Changed: Interaction menu and progress bar now close when entering/leaving vehicles (#1633)
- Changed: Modified how the Kestrel looks at night (#1764)
- Changed: Moved some self-interaction options to submenus (#1428)
- Changed: Open altimeter with watch key (#1366)
- Changed: Optimized the way default objects in AGM_Logistics are handled (#1623)
- Changed: Rebalanced vest protection values (#1664)
- Changed: Removed AGM_GetIn (#412)
- Changed: Removed HUD displays for altitude and speed for parachutes in higher difficulties (#1467)
- Changed: Renamed "Lase Target" keybind name to reflect it also being used for rangefinders (#1456)
- Changed: Replaced smoke effect with refraction effect for overheating weapons (#1460)
- Changed: The Kestrel now shows the temperature instead of the position (#1393)
- Changed: Zeroing indicator now fades out (#1391)

- Fixed: "Bad move" rpt errors (#1674)
- Fixed: "Error - unit is dead" rpt errors (#1747)
- Fixed: "forceWalk" would always be false after releasing (consult GitHub wiki) (#1739, #1744)
- Fixed: "Radio message XXX not found" errors (#1475)
- Fixed: AGM_Interaction_fnc_addInteractionSelf didn't work (#1516)
- Fixed: ALIVE compatibility issues with the respawn button (#1553)
- Fixed: Animation issues with ladders (#1701)
- Fixed: Collision LOD of spare wheel (#1439)
- Fixed: Dead units could be taken prisoner (#1440)
- Fixed: Discrepancies between FCS zeroing and the display (#1555)
- Fixed: Error in respawn module (#1617)
- Fixed: FCS calculation would bug out when alt-tabbing (#1566)
- Fixed: Grenade selection issues with vehicles (#1534)
- Fixed: Issue with passengers in helicopters/planes getting excessive gforce (#1511)
- Fixed: Issues when using the FCS at very low distances (#1794)
- Fixed: Issues with name tags in "panorama" mode (#1620)
- Fixed: Issues with preloaded rockets/missiles for disposable launchers (#1455)
- Fixed: Issues with running AGM_Captives_fnc_setCaptive from init line (#1758)
- Fixed: It wasn't possible to enter Zeus when unconscious (#1748)
- Fixed: MX SW wasn't able to use silencers (#1457)
- Fixed: NameTags module was broken (#1616)
- Fixed: Players were unable to use their map while controlling a UAV (#1762)
- Fixed: Radio transmissions would go on indefinitely when falling unconscious (#1529)
- Fixed: Resting would make player stand up when resting in transitional animation (#1535)
- Fixed: Script error in interaction menu (#1536)
- Fixed: Script error in temperature calculation (#1659)
- Fixed: Various "Updating Base Class" errors (#923)
- Fixed: Various issues with Blue Force Tracking (#1170)
- Fixed: Various issues with FFV (#1512)
- Fixed: Various JIP problems (#1382)


# v0.94.1

- Added: AGM_Core_Fnc_progressBar now returns the progression it had at the time of cancelling (#1432)
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6 changes: 3 additions & 3 deletions AGM_AI/config.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -4,9 +4,9 @@ class CfgPatches {
weapons[] = {};
requiredVersion = 0.60;
requiredAddons[] = {AGM_Core};
version = "0.95";
versionStr = "0.95";
versionAr[] = {0,95,0};
version = "0.95.2";
versionStr = "0.95.2";
versionAr[] = {0,95,2};
author[] = {"KoffeinFlummi", "commy2"};
authorUrl = "https://github.com/KoffeinFlummi/";
};
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