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Electricity

AMPW edited this page Aug 26, 2025 · 1 revision

The electricity system is added with the KC v1.1 update.

Centralized updates

KC uses a centralized model, this means that the facilities do not update their EC themselves but rather a central system that collects all EC production, consumption and stored EC and then balances them. This ensures that even under high timewarp where a single facility may use more EC per update than is stored in the entire colony does not run out of energy if enough is produced.

The system also supports priorities for consumers and storages where a lower number means a higher priority. This is only relevant if not enough EC is produced and stored.


EC producers

For the v1.1 release KC includes the following types:

  • Fuel cells
  • Fission reactors
  • Fusion reactors
  • wind turbines

More types may be added in a future update but these are the more common ways of producing EC. The wind turbine is highly unrealistic because it is only based on the atmosphere density since KSP does not have any wind so this is used as the average production. There are no solar panels since they are not possible to do realistically but they might be added in a similar way to the wind turbines.


EC consumers

All facilities except for the CAB and the hangar facility can be EC consumers (the EC producers are a bit more complicated).

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