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Rope v2#212

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moonfather1 wants to merge 1 commit into
GrowthcraftCE:developmentfrom
moonfather1:fences1
Open

Rope v2#212
moonfather1 wants to merge 1 commit into
GrowthcraftCE:developmentfrom
moonfather1:fences1

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@moonfather1

@moonfather1 moonfather1 commented Jul 14, 2026

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To get one block in game, run a command
/setblock ~ ~1 ~ growthcraft:rope_linen2

To see visual issues, surround it with fences, then place a dirt block at x+1,z+1. Doesn't have to be +1,+1, any diagonal direction will do.

The block in incomplete (lacks collision completely, interaction shape almost completely (just has a knot in the middle) and a few other things (sounds, flammability...), we can finish it up if you want to keep it.

Or maybe you figure out a way for lighting issues to not show?

Closes #121

@moonfather1 moonfather1 mentioned this pull request Jul 14, 2026
@moonfather1

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Bonus 1: I rotated and scaled up culture jar when in an inventory slot (since I had blockbench open). Compare with previous and decide.

@moonfather1

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Bonus 2: deleted a bunch of unused files, keep them deleted.

@Alatyami

Alatyami commented Jul 16, 2026

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@moonfather1 I think the new rope with the extension to the Fence Block looks great.

2026-07-15_20 16 40

Took a bit .... but yah triggered the lighting bug.

2026-07-15_20 19 58

I feel that the lighting issue is better than having RopeFenceBlock entities.

@Alatyami

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Culture Jar is a lot easier to see now.

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Roped fences

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