🎮 Game Development • 🐍 Python • ⚙️ C • 🤖 AI-Assisted Development
I'm a developer who enjoys learning by building real projects.
I mainly work with Python and C, while experimenting with game development, game servers, backend systems, and AI-assisted development.
Build. Break. Fix. Learn. Repeat.
One of my early Roblox game development projects.
I originally created this game to test my knowledge and experiment with game development. Since then, I've significantly improved my programming and game development skills.
🎬 Trailer: https://youtu.be/i1AMwcUWUus
🎮 Play on Roblox: https://www.roblox.com/games/117510007862470/Opera-o-1921-O-Legado-de-Barcelinhos
A Counter-Strike 2 AWP server network built as a complete server ecosystem.
- 🖥️ 4 CS2 servers
- 🗄️ Shared database
- 🎯 Custom gameplay systems
- 📈 Player progression
- 💰 Economy systems
- 🛡️ Administration tools
- 🌐 Community website
- 🔌 19 first-party plugins
The goal was to build an interconnected network rather than simply creating a collection of individual plugins.
🔗 View the project: https://github.com/Gonlyxx/cs2-awp-network
- 🐍 Improving my Python skills
- ⚙️ Strengthening my C knowledge
- 🎮 Exploring game development
- 🖥️ Building and experimenting with game servers
- 🤖 Exploring AI-assisted development
- 🧠 Learning by building real projects
🎮 Games & Game Systems
🖥️ Game Servers
🐍 Python Applications
⚙️ C Projects
🔌 Server Plugins
🌐 Backend Systems
🤖 AI-Assisted Tools
I use AI as a development tool, not a replacement for learning.
I like understanding how things work, experimenting with ideas, breaking things, fixing them, and using AI to accelerate the process.
Code → Test → Break → Debug → Learn → Repeat.
Build. Break. Fix. Learn. Repeat.
Always building. Always learning.