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feat: add Remocn Rush Type port - #26

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AksharP5 merged 1 commit into
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feat/rush-type
Aug 31, 2026
Merged

feat: add Remocn Rush Type port#26
AksharP5 merged 1 commit into
mainfrom
feat/rush-type

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@AksharP5

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Remocn’s Rush Type was the final visual component missing from Hyfrme. This ports the exact 104-frame WebGL shader, four-word cycle, vertical scale blasts, RGB shutter trails, bloom, perspective, and CRT treatment into an installable standalone HyperFrames block.

The adapter removes only Remotion’s asynchronous font-ready wait because the authored system Arial font is immediately available, and uses Hyfrme’s existing canvas seek probe so layout validation can observe WebGL timeline progress. The rendered shader remains the upstream implementation.

Deterministic Remocn and HyperFrames renders match at 0.995945 mean SSIM across all 104 frames. The full HyperFrames runtime/layout check, catalog validation, clean 291/291 upstream audit, repository check, production build, CLI dry-run package, formatting check, motion-strip review, and thumbnail review all pass.

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Project Deployment Actions Updated (UTC)
hyfrme Ready Ready Preview Aug 31, 2026 10:28pm

@AksharP5
AksharP5 merged commit 40117f4 into main Aug 31, 2026
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@AksharP5
AksharP5 deleted the feat/rush-type branch August 31, 2026 22:29
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