Adjusted Turrets with Plunging Trajectories (Bows, Bolts, Javelins)#16
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asconley wants to merge 3 commits into
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Adjusted Turrets with Plunging Trajectories (Bows, Bolts, Javelins)#16asconley wants to merge 3 commits into
asconley wants to merge 3 commits into
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Adjusted EXMOD file
- Tuning: Javelin launch force increased so spears reach range; arc-turret ranges trimmed (Javelin 65m, Bow 55m, Crossbow 50m, Rapid Crossbow 40m) to compensate for projectile drop on non-leading turrets.
AgentKush
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Jul 1, 2026
Trim Crossbow 55->50m, Bow 60->55m, Javelin 70->65m, Rapid Crossbow 45->40m so gravity-affected shots land on target; raise Javelin launch force 2200->12000 so spears reach range. Folds PR #16 by asconley. Updates EXMOD, EXMODZ, README, txt, modinfo.
Owner
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Thanks @asconley -- tested and folded into v3.7 (commit db2fe7a). I applied your five balance values on top of the current v3.6 and bumped the version so the README, changelog, readme .txt and modinfo all move together:
The trimmed ranges keep the gravity-affected arcs landing on target, and the javelin now reaches its listed range. You're credited in the commit, the README changelog and the mod description. Closing this out since the changes are now on main -- appreciate the contribution! |
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Balance tuning (included)
Bow 60→55m, Crossbow 55→50m, Rapid Crossbow 45→40m.
While testing bows, bolts, or Javelins I noticed them falling short of the distance the turrets engagement range was set, so for bows and bolts I just decrease the range so the gravity of the projectile gets closer to the max range.
As for the javelins they needed a force modifier because by default they shot out with little force so I upped the force and slightly decreased the range so it can hit the target at the designated range.
These are a judgment call from my testing so feel free to adjust it if you need to.