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Releases: ystepanoff/ParaGopher

v1.3.0

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@ystepanoff ystepanoff released this 08 Feb 22:33
db9007f

Changelog

  • db9007f Merge pull request #12 from ystepanoff/update-readme
  • 3e6770b Update README
  • 38c53ab Merge pull request #11 from ystepanoff/multiple-resolutions
  • e3bce38 Cursor disappears when in fullscreen mode
  • cfde47e Multiple resolutions including fullscreen mode
  • 251a8d3 Merge pull request #10 from ystepanoff/improve-graphics
  • 927e393 Restyle helicopters + animated rotor
  • 275de33 Draw paratroopers as human figures

v1.2.0

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@ystepanoff ystepanoff released this 30 Jan 21:50
a5ba147

Changelog

  • a5ba147 Merge pull request #9 from ystepanoff/show-controls-info
  • 068c6c8 Display controls info during intro sequence
  • 0c0357a Update README.md
  • 9addaf9 Update README.md
  • a3ea466 Update README.md
  • a7b203b Improved intro audio quality
  • df03644 Merge pull request #8 from ystepanoff/intro-skip-text
  • 31db8c5 Display skip intro text
  • 3909715 Merge pull request #7 from ystepanoff/parachute-hit
  • 0adaf14 Add CI workflow
  • fe78ea3 Fix linting errors
  • b1a17d9 Allow paratroopers to be hit while free falling
  • 606e532 Draw paratroopers that fell down prior to active paratroopers
  • 35686b6 Merge pull request #6 from ewaldhorn/main
  • 800a89a Add logic to stop sound as well. Renamed isIntroDone to isIntroFinished.
  • e96d2e5 Paratroopers fall down with double speed if parachute is hit
  • 804d572 Add the ability to skip the intro by pressing Enter

v1.2.0-rc1

v1.2.0-rc1 Pre-release
Pre-release

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@ystepanoff ystepanoff released this 23 Jan 22:41
a5ba147

Changelog

  • a5ba147 Merge pull request #9 from ystepanoff/show-controls-info
  • 068c6c8 Display controls info during intro sequence
  • 0c0357a Update README.md
  • 9addaf9 Update README.md
  • a3ea466 Update README.md
  • a7b203b Improved intro audio quality
  • df03644 Merge pull request #8 from ystepanoff/intro-skip-text
  • 31db8c5 Display skip intro text
  • 3909715 Merge pull request #7 from ystepanoff/parachute-hit
  • 0adaf14 Add CI workflow
  • fe78ea3 Fix linting errors
  • b1a17d9 Allow paratroopers to be hit while free falling
  • 606e532 Draw paratroopers that fell down prior to active paratroopers
  • 35686b6 Merge pull request #6 from ewaldhorn/main
  • 800a89a Add logic to stop sound as well. Renamed isIntroDone to isIntroFinished.
  • e96d2e5 Paratroopers fall down with double speed if parachute is hit
  • 804d572 Add the ability to skip the intro by pressing Enter

v1.1.0

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@ystepanoff ystepanoff released this 15 Jan 21:54

Changelog

v1.1.0-rc3

v1.1.0-rc3 Pre-release
Pre-release

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@ystepanoff ystepanoff released this 15 Jan 08:37
0189bee

Changelog

  • 0189bee Merge pull request #5 from ystepanoff/use-predrawn-primitives
  • 0c2428a Further reduce audio size while we're at it
  • 661765d Refactor primitive drawing into a separate file
  • c4b3b0a Bullet as a primitive
  • 617282f Smoother animation + turret base primitive
  • 2daf5e8 Paratrooper as a primitive
  • 630ef0f Helicopter as a primitive: proof of concept

v1.1.0-rc2

v1.1.0-rc2 Pre-release
Pre-release

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@ystepanoff ystepanoff released this 14 Jan 19:00
2826f67

Changelog

  • 2826f67 Merge pull request #4 from ystepanoff/fix-sound-freeze
  • c25e3c5 Create preloaded sound profile, optimise audio size

v1.1.0-rc1

v1.1.0-rc1 Pre-release
Pre-release

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@ystepanoff ystepanoff released this 14 Jan 08:17

Changelog

  • a54062e Add prerelease setting for goreleaser
  • 2ba48ae Merge pull request #3 from ystepanoff/add-sound
  • 1ab3198 Pre-release setting for goreleaser
  • 5161fec Shooting and game over sounds
  • a535f11 Remove plural from title
  • a1fef5d Add intro sequence audio
  • b6604c3 Add intro sequence audio

v1.0.0

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@ystepanoff ystepanoff released this 13 Jan 21:15
9dce110

Changelog

  • 9dce110 Merge pull request #1 from ioga/goreleaser
  • 081f98f Merge pull request #2 from ystepanoff/show-intro-sequence
  • 4bfcd81 Change intro sequence delay
  • 0680384 build: add goreleaser config.
  • 1f011c6 Update intro sequence
  • bca960c Intro sequence draft
  • efb5f32 Add shields to README
  • 90a2adc Add shields to README
  • 936d7a7 log.Println() instead of fmt.Println()
  • 1ce1109 Update README.md
  • a6fb49c Update README.md
  • 6d2d2cf Update README.md
  • 5f473f1 Update README.md
  • 7e54a76 Restrict barrel angle
  • 4161a2f Allow to start again if game is over
  • f8701b0 Paratroopers can now climb up to the turret
  • d89bea4 Paratropers cannot occupy the same space
  • cf4eaa5 All landed paratroopers walk towards the base and stop
  • 9e591f8 Remove vx field in Helicopter struct with a boolean
  • a46b90e Standardise constant names
  • 4d550dc Don't spawn paratroopers that cross the edge of the screen
  • b8124a8 Improved paratroopers drawing
  • 73b2eb9 Do not drop paratroopers on the base or other paratroopers
  • f465bc6 Try randomising drop rate
  • 21fa5a8 Improved hit checking
  • 4adc9dd Turret can take down paratroopers (basic)
  • 557ac94 Paratroopers drawing adjiustments
  • 37fc79f Paratroopers!
  • 8995108 Some refactoring and more paratroopers logic
  • 2183c91 Add paratroopers drawing logic (to be tested)
  • 8e99ad0 Update HiScore upon exit
  • 34c3233 Simple exit confirmation dialog
  • a8c6eab Add game data storage to store HiScore
  • c35ea09 Display score
  • a58e23e Config tweaks: increase bullet speed, descrease helicopter spawning chance
  • 8646b48 Clean up .gitignore
  • 0fcc567 Include internal/utils/
  • 776f627 Config tweaks
  • 7d5a0b4 Helicopters disappear after being hit by a bullet
  • c1f9508 Helicopters now have orientation
  • 1142071 Less ugly helicopters
  • 8f35732 Somewhat ugly helicopters
  • 049a72a Add shot cooldown
  • 8da742d Rename module
  • bf7d8b3 Move struct definitions to paratroopers.go
  • 6f3ed1e Separate turret logic
  • 9cf2317 Turret can shoot
  • 42d825b Exit on ESC pressed
  • 1cdacbf Allow barrel to rotate using arrow keys
  • e0cb993 Turret drawing corrected
  • 692787a Draft turret drawing
  • 5b68e8c Draw turret base
  • bd9a1ac Fix directory structure
  • 67d94a3 Define basic game state
  • 010ef46 Some other configuration settings
  • 21862c1 Add basic config: screen dimensions & colours
  • 525e4e2 Initial commit
  • 6bbd54a Initial commit