Releases: ystepanoff/ParaGopher
Releases · ystepanoff/ParaGopher
Release list
v1.3.0
Changelog
- db9007f Merge pull request #12 from ystepanoff/update-readme
- 3e6770b Update README
- 38c53ab Merge pull request #11 from ystepanoff/multiple-resolutions
- e3bce38 Cursor disappears when in fullscreen mode
- cfde47e Multiple resolutions including fullscreen mode
- 251a8d3 Merge pull request #10 from ystepanoff/improve-graphics
- 927e393 Restyle helicopters + animated rotor
- 275de33 Draw paratroopers as human figures
v1.2.0
Changelog
- a5ba147 Merge pull request #9 from ystepanoff/show-controls-info
- 068c6c8 Display controls info during intro sequence
- 0c0357a Update README.md
- 9addaf9 Update README.md
- a3ea466 Update README.md
- a7b203b Improved intro audio quality
- df03644 Merge pull request #8 from ystepanoff/intro-skip-text
- 31db8c5 Display skip intro text
- 3909715 Merge pull request #7 from ystepanoff/parachute-hit
- 0adaf14 Add CI workflow
- fe78ea3 Fix linting errors
- b1a17d9 Allow paratroopers to be hit while free falling
- 606e532 Draw paratroopers that fell down prior to active paratroopers
- 35686b6 Merge pull request #6 from ewaldhorn/main
- 800a89a Add logic to stop sound as well. Renamed isIntroDone to isIntroFinished.
- e96d2e5 Paratroopers fall down with double speed if parachute is hit
- 804d572 Add the ability to skip the intro by pressing Enter
v1.2.0-rc1
Changelog
- a5ba147 Merge pull request #9 from ystepanoff/show-controls-info
- 068c6c8 Display controls info during intro sequence
- 0c0357a Update README.md
- 9addaf9 Update README.md
- a3ea466 Update README.md
- a7b203b Improved intro audio quality
- df03644 Merge pull request #8 from ystepanoff/intro-skip-text
- 31db8c5 Display skip intro text
- 3909715 Merge pull request #7 from ystepanoff/parachute-hit
- 0adaf14 Add CI workflow
- fe78ea3 Fix linting errors
- b1a17d9 Allow paratroopers to be hit while free falling
- 606e532 Draw paratroopers that fell down prior to active paratroopers
- 35686b6 Merge pull request #6 from ewaldhorn/main
- 800a89a Add logic to stop sound as well. Renamed isIntroDone to isIntroFinished.
- e96d2e5 Paratroopers fall down with double speed if parachute is hit
- 804d572 Add the ability to skip the intro by pressing Enter
v1.1.0
v1.1.0-rc3
Changelog
- 0189bee Merge pull request #5 from ystepanoff/use-predrawn-primitives
- 0c2428a Further reduce audio size while we're at it
- 661765d Refactor primitive drawing into a separate file
- c4b3b0a Bullet as a primitive
- 617282f Smoother animation + turret base primitive
- 2daf5e8 Paratrooper as a primitive
- 630ef0f Helicopter as a primitive: proof of concept
v1.1.0-rc2
v1.1.0-rc1
v1.0.0
Changelog
- 9dce110 Merge pull request #1 from ioga/goreleaser
- 081f98f Merge pull request #2 from ystepanoff/show-intro-sequence
- 4bfcd81 Change intro sequence delay
- 0680384 build: add goreleaser config.
- 1f011c6 Update intro sequence
- bca960c Intro sequence draft
- efb5f32 Add shields to README
- 90a2adc Add shields to README
- 936d7a7 log.Println() instead of fmt.Println()
- 1ce1109 Update README.md
- a6fb49c Update README.md
- 6d2d2cf Update README.md
- 5f473f1 Update README.md
- 7e54a76 Restrict barrel angle
- 4161a2f Allow to start again if game is over
- f8701b0 Paratroopers can now climb up to the turret
- d89bea4 Paratropers cannot occupy the same space
- cf4eaa5 All landed paratroopers walk towards the base and stop
- 9e591f8 Remove vx field in Helicopter struct with a boolean
- a46b90e Standardise constant names
- 4d550dc Don't spawn paratroopers that cross the edge of the screen
- b8124a8 Improved paratroopers drawing
- 73b2eb9 Do not drop paratroopers on the base or other paratroopers
- f465bc6 Try randomising drop rate
- 21fa5a8 Improved hit checking
- 4adc9dd Turret can take down paratroopers (basic)
- 557ac94 Paratroopers drawing adjiustments
- 37fc79f Paratroopers!
- 8995108 Some refactoring and more paratroopers logic
- 2183c91 Add paratroopers drawing logic (to be tested)
- 8e99ad0 Update HiScore upon exit
- 34c3233 Simple exit confirmation dialog
- a8c6eab Add game data storage to store HiScore
- c35ea09 Display score
- a58e23e Config tweaks: increase bullet speed, descrease helicopter spawning chance
- 8646b48 Clean up .gitignore
- 0fcc567 Include internal/utils/
- 776f627 Config tweaks
- 7d5a0b4 Helicopters disappear after being hit by a bullet
- c1f9508 Helicopters now have orientation
- 1142071 Less ugly helicopters
- 8f35732 Somewhat ugly helicopters
- 049a72a Add shot cooldown
- 8da742d Rename module
- bf7d8b3 Move struct definitions to paratroopers.go
- 6f3ed1e Separate turret logic
- 9cf2317 Turret can shoot
- 42d825b Exit on ESC pressed
- 1cdacbf Allow barrel to rotate using arrow keys
- e0cb993 Turret drawing corrected
- 692787a Draft turret drawing
- 5b68e8c Draw turret base
- bd9a1ac Fix directory structure
- 67d94a3 Define basic game state
- 010ef46 Some other configuration settings
- 21862c1 Add basic config: screen dimensions & colours
- 525e4e2 Initial commit
- 6bbd54a Initial commit