small airlock + bug fixes#113
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fire would stay when removed via /clear
so client and server can access from constants
server fix since client isn't fool-proof
also make it usable with cmd blocks
adjusted for some colonies, should still auto-remove lag machines though
wouldn't follow other players or disappear on leave
thanks how.was.the.fall for the fix
also fixed a typo
adjusted for larger colonies
to prevent server from being overwhelmed
check if function exists before calling
alert would stay on map if you left before meteor storm happened and then joined another colony
to fix break sprite being shrunken
with the lag throttle in place, it shouldn't be too abusable
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content additions:
bug fixes:
miscellaneous: