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Pixel Isles

A 2D action game built with Unity featuring wave-based combat, multiple character classes, and an immersive story experience.

Game Trailer

Controls

  • Movement: WASD
  • Aim: Mouse
  • Attack: E (Sword)
  • Projectile: Q (unlocks after 2 hits)
  • AOE: F (unlocks after 5 kills)
  • Crouch: C
  • Skip Dialogue: SPACE or Click

Requirements

  • Unity 6000.2.7f2 or later
  • Universal Render Pipeline (URP)

Project Structure

Assets/
├── Scripts/          # Game logic and controllers
├── Scenes/           # Unity scenes (gameplay, dialogue, story)
├── Prefabs/          # Enemy and projectile prefabs
├── Backgrounds/      # Environment and story images
├── Animations/       # Character animations
└── Sounds/           # Music and SFX

Building

  1. Open project in Unity
  2. Go to File → Build Settings
  3. Select target platform
  4. Build

License

All rights reserved.

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