Mod for Nuclear Option - Displays selected weapons and brevity codes on the HUD.
Has Configuration manager options for font size, and offsets.
Brevity codes can be disabled in the Configuration Manager for players who just want the selected weapon displayed and not needing the brevity codes.
⭐ [FOX-2] — IR Air to Air Missiles
- IRM-S1
- IRM-S2
- MMR-S3
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⭐ [FOX-3] — ARH Air to Air Missiles (BVR)
- AAM-29 (Scythe)
- AAM-36 (Scimitar)
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⭐ [PAVEWAY] — Guided Bombs
- PAB‑250
- PAB‑125
- GPO‑500
- GPO‑2P (Auger)
- Demolition Bomb
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⭐ [BATS] - Glide Bombs
- PAB‑80LR
- PAB‑250LR
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⭐ [PIGS] - Cluster Glide Bombs
- GBM‑500LR
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⭐ [RIFLE] — Optical Guided Missiles
- AGM‑48
- AGM‑68
- AT‑145
- ATP‑1
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⭐ [CYCLOPS] - Data-link Scouting Missiles
- Eyeball Mk.II
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⭐ [SHOTGUN] — Laser‑Guided Rockets
- AGR‑18 (Lynchpin)
- AGR‑24 (Kingpin)
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⭐ [LONG RIFLE / BRUISER] — Stand-off Missiles (Target Specific)
- Tusko‑B
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⭐ [COMET] — Conventional Ballistic Missiles
- Piledriver TBM
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⭐ [BRUISER / GREYHOUND] - Anti-Ship Missiles / Cruise Missiles (Target Dependant)
- ALM‑C450
- AGM-99
- ASHM-300
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⭐ [RED OCTOBER] — Nuclear Warhead Weapons
- GPO‑N (1.5 kt)
- GPO‑N (250 kt)
- ALND‑4 (20 kt)
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⭐ [RED METEOR] — Nuclear Warhead Ballistic Missiles
- Piledriver TBM (20 kt)
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⭐ [BOOTS] — Infantry Squad