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Introduction

An expansible game engine built with SDL2 for the production of Grand Strategy Games like Crusader Kings 2, March of The Eagles, and Victoria 2.

Progress Tracker --

Core Functionality

  • Input Tracking [X]
  • Event System [X]
  • Centralized Font Loading System [X]
  • Base UI Objects [X]
  • Image Support [X]
  • 'Animatable' Objects [X]
  • Province ColorMap Mapper [X]
  • Video Support [X]

Video Support Example video example

WIP:

  • YAML Load/Save System [Continuous]

TODO:

  • Provinces Integrated Into Event System [N]
  • Character/Dynasty System [N]
  • Game-Specific UI Objects (e.g Family Tree) [N]
  • Traits [N]
  • Modifiers [N]
  • EPUB Rendering [N]

possible that I can implement ADLCore for a GUI anime, movie, novel downloader.

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Simple and crude 2d engine for GSG's

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