Skip to content

About

Understanding Raycasting concept from scratch with SFML in Cpp

Topics

Resources

Stars

0 stars

Watchers

1 watching

Forks

Latest commit

 

History

211 Commits

Folders and files

Repository files navigation

Learning Raycasting

For windows build

mkdir build
mingw32-make
mingw32-make run

For linux build

make

On Linux, the game scene and map editor are rendered directly with OpenGL. SFML still manages the window and input, and ImGui-SFML renders the interface.

About

Understanding Raycasting concept from scratch with SFML in Cpp

Topics

Resources

Stars

0 stars

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages