A skill that remasters the textures of old games by chat. You point at a game folder and say what you want — the skill runs the texup tool for you, upscales every texture with the right neural model, and packs it back in the exact format the game expects. No terminal knowledge required.
Say something like "remaster the textures in my Half-Life 2 install" or "улучши текстуры в Resident Evil 5". The skill scans the game, shows you before/after comparison sheets, asks two questions (quality mode, and whether to write into the game with backup or into a separate folder), then runs it — all locally on your machine.
Not a generative repaint: the goal is sharper surface detail that keeps the original art style intact.
Claude Code — plugin marketplace (recommended)
/plugin marketplace add veryCoolTimo/texup-claude-skill
/plugin install texup-skill@texup
Claude Code — manual (clone + symlink)
git clone git@github.com:veryCoolTimo/texup-claude-skill.git
cd texup-claude-skill
ln -s "$(pwd)/skills/texup-remaster" ~/.claude/skills/texup-remasterRestart Claude Code so it discovers the skill.
The skill installs and drives the texup CLI (from the texture-auto-upscaler repo). Everything runs locally — Apple Silicon (MPS), NVIDIA (CUDA), or CPU. Models download automatically on first run (~130 MB).
Just describe what you want, in any language:
remaster the textures in my Resident Evil 5 install
улучши текстуры в игре, папка вот такая-то
upscale my Half-Life 2 textures but keep it conservative
The skill scans the game, prints a summary (engine, texture counts, duplicates), renders before/after sheets so you approve the look with your eyes, then runs the upscale and — only if you agree — applies it into the game with a full backup. Changed your mind afterwards? Ask it to roll back and everything is restored.
texup is a local AI texture-remaster pipeline: scan → classify (diffuse / normal / material / UI / font) → route to the right super-resolution model per class → upscale → repack to the original format, with backup and rollback.
| Games | Formats |
|---|---|
| Any game with loose textures | PNG, JPG, TGA, BMP, DDS (BC1–BC7) |
| Resident Evil 5 / 0 HD / 6, Dragon's Dogma, DMC4 | MT Framework .tex + .arc |
| Half-Life 2, Portal, CS:S, TF2 and Source mods | VTF / VPK |
| Skyrim, Fallout 4 and Bethesda mods | BSA / BA2 |
| Quake III, Doom 3 and id-Tech era games | PK3 / PK4 |
Full details and verification numbers are in the tool repo.
.claude-plugin/ marketplace + plugin manifests
skills/texup-remaster/ SKILL.md — the instruction Claude follows
assets/ banner
- texture-auto-upscaler — the
texuptool this skill drives - imagegen-skills — turn a one-line idea into a gold-quality image prompt
