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@usespaceui/squishmoji

Interactive, procedural squishy SVG avatars and animated emojis for React and modern web UI.

PreviewSource CodeSpaceUI.one

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✨ Overview

@usespaceui/squishmoji is a free, lightweight React and TypeScript library that generates charming, deterministic squishy SVG avatars and emojis. Every seed creates a reproducible persona with expressive animated eyes, lifelike breathing physics, dynamic gaze tracking, and reactive interaction states.

  • 100% Deterministic: Same seed and options always produce the same layout, palette, and contours.
  • Pure SVG: Infinitely scalable, no canvas, no remote images.
  • Alive with Motion: Breathing, optional wobble, gaze drift, and blinks.
  • Interactive: Optional hover and click expression reactions.
  • Core API without React: createAvatar works in Node, SSR, and vanilla JS. Use frozenAt or createAvatar for static markup.

📦 Installation

pnpm add @usespaceui/squishmoji
# or
npm install @usespaceui/squishmoji
# or
yarn add @usespaceui/squishmoji

@usespaceui/gradients is installed automatically. The /react entry needs React 18+. The core import does not.


🚀 Usage

React Component

You can import either Squishmoji or Avatar:

import { Squishmoji } from '@usespaceui/squishmoji/react'

export default function UserProfile() {
  return (
    <Squishmoji
      seed="space-explorer"
      shape="cat"
      expression="loving"
      size={120}
      className="rounded-full"
      animate
      animOnClick
      animOnHover
    />
  )
}

Set animate={false} whenever static rendering or reduced motion is preferred.

Framework-Agnostic Core API (Node.js, SSR, Vanilla JS)

Generate raw SVG markup or structured JSON data directly for server environments, API routes, or vanilla JavaScript:

import { createAvatar, resolveLayout, renderLayout, SquishOutputFormat } from '@usespaceui/squishmoji'

// 1. Generate raw SVG markup (default)
const svg = createAvatar('space-explorer', {
  shape: 'ufo',
  expression: 'amazed',
  size: 256,
  backgroundStyle: 'solid',
})

// 2. Generate structured JSON data with ready-to-use Data URI
const avatarJson = createAvatar('space-explorer', {
  shape: 'cat',
  expression: 'loving',
  format: 'json', // or SquishOutputFormat.json
})
// { seed, shape, expression, size, backgroundStyle, svg, dataUri, layout }

// 3. Two-phase layout computation and custom rendering pipeline
const layout = resolveLayout('space-explorer', {
  shape: 'ghost',
  expression: 'excited',
})
const renderedSvg = renderLayout(layout, {
  size: 256,
  backgroundStyle: 'taygeta',
})

⚙️ React Props

Prop Type Default Description
seed string "Space UI" Deterministic identity. Drives the palette; with "all" it also picks catalog options.
shape SquishShape | "all" "circle" Body silhouette, or "all" to pick deterministically from the seed.
expression SquishExpression | "all" "neutral" Eye expression, or "all" to pick deterministically from the seed.
backgroundStyle SquishBackgroundStyle | "all" "solid" Fill style, or "all" to pick deterministically from the seed.
size number | string 120 Width and height of the SVG.
className string Class on the host span (same pattern as @usespaceui/avatars).
style CSSProperties Inline styles on the host span.
animate boolean true Enables autonomous breathing, natural gaze drift, and periodic blinking.
animWobble boolean false Adds gentle floating wobble physics transforms.
animOnClick boolean false Click cycles angry / excited. Off by default.
animOnHover boolean false Hover switches to surprised (loving if already surprised). Off by default.
gazeOffsetY number 0 Vertical eye offset in SVG units.
splitOffset number 0 Horizontal split for divergent or cross-eyed looks.
eyeScale number 1 Size scale multiplier applied to the eyes.
gazeRange number 1 Multiplier for automatic gaze drift range (set to 0 to lock gaze forward).
blinkTrigger number 0 Numeric trigger that forces an instant blink whenever incremented.
frozenAt number undefined Freezes animation state at a specific time in seconds (useful for SSR & previews).

🎨 Catalog

Pass "all" on shape, expression, or backgroundStyle to pick from the seed. Omit the prop (or pass a specific id) for the defaults below.

Shapes (21)

circlepebblesquirclecapsuletrianglehexagonclouddropsquarepentagonoctagonstarflowercatghostufobotalienlionmonkeymecha

Expressions (22)

neutralhappysadexcitedangrylovingsurprisedlaughingscaredsuspiciousconfusedcuriousproudshyboredsleepycrazydeterminedguiltyamazeddoubtfulattentive

Background Styles (6)

solidtaygetacelaenoalcyonemaiamerope


🧰 Utilities Included

  • createAvatar(seed: string, options?: SquishOptions): string | SquishJson
    Generates a complete SVG string (default) or a structured JSON object (format: "json") containing the rendered SVG, ready-to-use Data URI, and full geometric layout metadata.

  • resolveShape / resolveExpression / resolveBackgroundStyle
    Same contract as resolveVariant in @usespaceui/avatars: omit → default, exact id → that id, "all" → deterministic pick from the seed.

  • resolveLayout(seed: string, options?: SquishOptions): SquishLayout
    Executes the deterministic geometric solver to compute transformed eye capsules, body bezier paths, and palettes without rendering.

  • renderLayout(layout: SquishLayout, options?: SquishOptions): string
    Serializes a computed SquishLayout object into a lightweight SVG document.

  • SquishEngine
    Stateful animation class that powers fluid morphs, gaze physics calculations, and timeline orchestration.


📦 Related Packages

Package Description
@usespaceui/avatars Classic generative SVG avatar engine with multiple families
@usespaceui/gradients Procedural CSS & SVG gradient generator
@usespaceui/sounds UI sound effects and audio interactions
@usespaceui/squircle iOS & Figma style continuous curvature squircles

🪪 License

MIT — Free for personal and commercial projects.


📚 Resources


🛠 Maintenance

If you discover a bug or have a feature request, please open an issue on GitHub.


Space UI Logo
Maintained by the Space UI Team

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A dynamic, code-driven SVG squishmoji generator for React applications.

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