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skill: decide video length from the content, with no 60-second default #30
SKILL.md sets the default length to "about 60 seconds (6-9 scenes)". Nothing in the code limits the length, but in practice every video comes out around a minute, and a theme that needs more is cut to fit. The figure came from the Claude Motion era; the html path has no reason for it, and even with Motion a longer video should be possible.
Proposal
SKILL.md: decide the length from the theme's content, with no upper limit. One mechanism: about 60 s; a theme with several steps or comparisons: a few minutes. A length the user gives always wins
README (en / ja): say there is no upper limit and give the render time per minute
Check with a real video
Make one video of about 3 minutes end to end and confirm:
BGM: Lyria is asked for the film length + 10 s. Whether it returns a long enough track is unverified; if it is short, the mix loops it, and the seam may be audible
The html film: one page with many scenes. Watch for layout or quality problems as the page grows
Made "loop engineering" end to end on the html path: 20 scenes, 194 s, 73 sound effects, built with the parallel capture of #31.
what
result
BGM
Lyria was asked for 204 s and returned 169 s, then 178 s on a retry. A film longer than about 3 minutes gets a BGM that loops; the restart is at 2:58 in this film. Not yet judged by ear
html film
One page with 20 scenes worked. check found 6 issues (nodes under a ring drawn on the wrong layer, an intended strike-through), all fixed; stills showed one more (a moving dot resting on a label), fixed
render time
324 s for 5,820 frames with 7 pages (load average about 10 from other jobs). The same length at master's speed would be about 15 min
layout check
5-8 s for the whole 194 s film with 7 pages
sound effects
all 73 peak at least 5 dB over narration + BGM in their window (median 9.4 dB)
Follow-up for long films: the BGM. Options are asking Lyria for two parts and crossfading them, or crossfading the loop point instead of restarting hard.
Activity
umiyosh commentedon Oct 25, 2026
Check with a 3-minute video
Made "loop engineering" end to end on the html path: 20 scenes, 194 s, 73 sound effects, built with the parallel capture of #31.
checkfound 6 issues (nodes under a ring drawn on the wrong layer, an intended strike-through), all fixed; stills showed one more (a moving dot resting on a label), fixedFollow-up for long films: the BGM. Options are asking Lyria for two parts and crossfading them, or crossfading the loop point instead of restarting hard.