I build backend services in Go with clean architecture, correctness, and performance as first-class concerns — systems that stay simple as they grow and hold up under load.
🌏 Remote-first · based in Japan · trilingual
🟢 Open to remote backend roles
📫 uinjad@tuta.io
Core: Go · PostgreSQL · gRPC / REST · Docker · CI/CD
AzureNights2 — a moddable terminal-game engine in Go, built as an architecture showcase
Hexagonal design with a pure, I/O-free domain core and pluggable adapters — a
terminal UI and file storage today, with an HTTP server that drops in over the
same ports. Content is data-driven (JSON + go:embed, validated at load), tests
run under -race, and CI/CD with cross-platform release builds has been in place
from the start.
go · hexagonal-architecture · ddd · ci-cd
Votan — real-time data integration engine
Concurrent ingestion and integration pipelines that keep downstream clients fed
with clean, fresh data.
go · concurrency · data-pipeline
| Area | Tools |
|---|---|
| Backend | Go · PostgreSQL · gRPC · REST |
| Infra | Docker · GitHub Actions · Linux |
| Also | Python · Swift / iOS (shipped App Store app) |
Before engineering full-time, I shipped real products end-to-end — a live iOS app (GlassMind, on the App Store) and an Unreal mobile game built under hard frame and memory budgets.
Earlier, I served as a UAV unit commander in the Armed Forces, where latency, fault tolerance, and reliability weren't features — they were the line between mission success and failure, with no room for error. That's the mindset I bring to backend systems.