RizomUV 2024 Bridge for Maya, with proper namespace handling, fixed material assignments and a modern UI
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Updated
Aug 22, 2026 - Python
RizomUV 2024 Bridge for Maya, with proper namespace handling, fixed material assignments and a modern UI
Blender addon for painting weights.
Hello and welcome to the Open 3D Engine CO3DEX, a blog of my Journey's in Real-time 3D Graphics and Technical Art. This is my personal educational Codex for the Open 3D Engine (O3DE) and thus the combined name CO3DEX.
Free modular auto-rigging toolset for Autodesk Maya biped, quadruped, bird & vehicle rigs with an advanced mesh-conforming facial system, skinning tools, pose library, and one-click game-engine export. Drag-and-drop install.
Source code for https://aaaa.sh/fishes
set of tools i made to ease video game creation for Game Art/Design/Prog students
Fireworks animation using JavaScript library p5.js in Processor IDE
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