Download assets from any asset store into your game engine.
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Updated
Jun 13, 2026 - TypeScript
Download assets from any asset store into your game engine.
MysteryOS is a browser-playable fake operating system mystery where you explore Elena Voss’s abandoned workstation, solve staged filesystem puzzles, and uncover the anomaly hiding as PID 7741.
A real-time N-body gravity sandbox built in C++ and compiled to WebAssembly. Spawn planets, watch them orbit, crash them together, trigger supernovas, drop a black hole into the middle of a solar system. Runs in the browser.
WarioWare is a game that includes a series of fast-paced minigames
NebulaTune is a HF reciever with a direct conversion single balanced diode product detector and a Si5351 as a local VFO. The VFO, encoder and the display are all controlled by the RP2350. I will get parts soon and start documenting the build process. Website soon
A building game that allows user to build artemis using blocks, like minecraft. User understands use of each component, hunts it down, and builds the spacecraft. If built correctly, spacecraft launches to moon. User becomes part of Artemis crew and runs experiments and simulations.
Cosmic Intelligence Portal is an interactive mission-control style web application designed to provide an immersive space exploration experience.
I created Climate Shield because I had in mind the idea of creating a dashboard that could show how the world is going, what is happening, and what might happen. I also learned a lot of new things about the climate in the process making this.
Complete Hack Club Stardance mission workspace: WebOS, Slack bot, Hackpad design pack, and mission automation.
An unofficial Google Doc's Client built using Avalonia in C# that can open Google Docs with authentication from the cookie files of a logged in browser
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