Backend engine for the "Sixty‑six" card game, built for frontend clients (web, mobile, CLI bots) that want a stateless, deterministic core.
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Updated
Jul 23, 2026 - Go
Backend engine for the "Sixty‑six" card game, built for frontend clients (web, mobile, CLI bots) that want a stateless, deterministic core.
Stateless Sixty-six card game engine with HTTP API. Deterministic, extensible, production-ready.
Repository for our multiplayer card game project
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